When I asked Lainy Voom to create a machinima promotion for my book, I had a hidden agenda: a chance to work with one of machinima's finest practitioners (as evidenced here and here), and an opportunity to get a behind-the-scenes glimpse at how she creates such extraordinary imagery. One of my favorite shots from her promo is this one on the left, a quick upward panning shot. Not because I like looking at my avatar, but for its smooth, subtle elegance. Most filmmakers, I think, would have been satisfied with just a static shot, but not Lainy. She brought me in-world to create it, and it took about an hour. Here's why:
Though it looks like I'm just standing in front of a large billboard, it's actually several hundred meters up, and I'm on on an invisible platform. Lainy got me to sit on a poseball that fixed me into that position, then to control her camera shot, went and sat on a prim behind the billboard. All for a shot that lasts maybe one second on screen.
Lainy, by the way, has a professional site here, with contact info and a showcase of her past work, including a couple for Electronic Arts/The Sims. If you get a chance to work with her too, you are lucky indeed.
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