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Friday, March 21, 2008

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Ric Mollor

Not to detract from the efforts of the developers but I’m curious as to why anyone would want to attempt to simulate dogfighting within the Second Life world.

If realistic flight speeds are modeled participants would encounter a region crossing every 3 seconds or less.

Given the current unpredictiblity of sucessful region handovers that would certainly be a very unsatisfying experience.

Is there some aspect of SL flight simulation that I am unaware of? Have the fliers never experienced 'real' flight simulation software and therefore have no standard of reference?

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