From Ember's Rhino file to SL bench made of three prims
Aplonis Ember recently told me about his new techniques for converting Rhinoceros 3D files into sculpted primitives in Second Life, and though it sounded like a valuable resource for builders, he very quickly lost me in a thicket of CAD jargon. Fortunately, he converted his instructional into a handy web page right here. That includes a generic template to use as an alignment guide for texturing sculpties.
This article has the most fantastic, clear description of how sculpties work I've ever seen. I don't use Rhino and probably never will, but I now have a crystal clear vision of how sculpties hang together - thanks Aplonis!
Posted by: Richard Meiklejohn | Wednesday, May 21, 2008 at 03:51 AM
Ah, I can't use Mac programs.
Posted by: Dedric Mauriac | Wednesday, May 21, 2008 at 09:34 AM
Rhino 4 is a WinXP program. I don't have a Mac, much as I'd like one. Not many CAD offerings on a Mac, which why I've yet to switch.
Posted by: Aplonis Ember | Thursday, May 22, 2008 at 06:34 AM