Shortly after the Lindens announced the birth of a new city called Nautilus, Radar Masukami was there to investigate, returning with a photographic tour of the ancient, Atlantean metropolis. It looks fairly impressive, though perhaps not as ambitious as similarly-themed Resident-run projects like Nick Lassard's Romenna. Still, it's striking that the Lindens have created an area that so immediately encourages fantasy roleplaying. What's next, Linden game masters? (Image: Radar.)
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First of all, there is nothing here to suggest any sort of MMORPG, so quit with the lame misleading headlines. Enough of this and you'll have your Fox News contributing writer meal ticket.
Secondly, how about the novel concept of inviting, oh, I dunno, actual game developers to try building an MMORPG IN Second Life? (Yeah, I know they almost did this with Uru Live, but it was only a crappy promo for their thing in Gametap.) Nothing will build up genuine good press and userbase like knowing outside developers actually want to build on-to the game-world)
Posted by: Two Worlds | Friday, October 24, 2008 at 09:09 PM
The time when Linden Lab could say that they were just providing a 3D "platform" and wanted to limit their in-world interventions to a minimum is long gone.
Faced with the competition and the downturn in the economy, LL understood that a mere "pull" strategy (i.e., waiting for new customers to join) was not going to work. So LL is resorting to a "push," top-down approach to re-shape the grid (a puzzling strategic move, in an environment that is supposed to be "created by the residents themselves").
"Second Life will be a virtual theme park or will not be" seems to be M Linden's new motto.
Posted by: Christophe Hugo | Saturday, October 25, 2008 at 12:09 PM