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Wednesday, October 08, 2008

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Oni Horan

thanks for the mentionof the system, i can assure you that its hardly finished yet.
I encourage you to check back in half a year or so, hopefully i have finally had the chance to expand it properly by then.

Otakuwolf

I agree, indeed the missions system is a lot fun thing and is a very innovative idea instead most of the sims around that are just "Roleplay places", and as Oni himself sayd, some of them are really great ways to socialize because some require to be in "more than one player" doing them; however the puzzles are too much complicate in a certain sense, are well thought but i think are even "too much well thought" (To make an example, the mission 9, you have a cube and a code to enter pressing the faces, a cube has 6 faces, so you have 6^6 combinations = more than 46.600 possible combinations, how can you guess one without some kind of hint ?).

I think Oni did a great job with this thing, because it will surely add more interest and fun in the game and in his sim, plus the multiplayer missions give you some extra to socialize and know new people doing them, however the puzzlegames may require a little more of "clues" to be playable by most of the people.

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