« New World Notes in Portuguese: Jornal de referência de arquitectura lista avatar do Second Life entre os melhores arquitectos do mundo | Main | Possible Adult Content Regulation Exploit Discussed in JIRA »

Wednesday, May 06, 2009

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

Sioban McMahon

SL won't supplant the web.

If I want to read the news, it's quicker and easier on the web. Just head to cnn.com or any of a range of sites. In SL, assuming I have the LM for the proper sim, I log in then tp to the proper site, find the board showing the news items, camera around to get lined up, wait for things to rez, get bumped a few times and possibly asked to be bitten by a vampire, crash once probably, and then still the graphics quality of what I'm reading isn't quite as crisp as just going to cnn.com or another web page.

The same goes for companies or non-profits. If I want to compare the pros and cons of items before purchasing, it's quicker and easier on the web. I'm not going to a computer company's island in SL to learn about their newest machines. I'm going to their web page. If I want to learn about a non-profit to potentially contribute, I don't want to have to find their kiosk or parcel in SL and read their text in world. It's easier and more efficient to check their web page. Companies and non-profits need to make USE of the medium in SL, not just hang up posters and declare success.

Security is also an issue. I can't, and don't WANT to, check my bank balance on SL. With all the ups and downs, the web still seems more secure than SL.

SL has it's advantages. I love building and texturing. I can easily meet and communicate with people from all over (most) of the world. The live music is wonderful. SL is not, in its current form an easy place to gather information as compared to the web. If a business or non-profit wants to post information, use the web. If they want to actively engage people (and that takes work), use SL.

Seven Shikami

Even if SL ran like a dream, with no crashes, no rezzing slowness, and no spampires, it'd still be an inappropriate tool for the job of most web content.

Web content, in its purest and most useful form, is textual reading and writing. Be it a news bulletin or a community forum, it involves the storage, retrieval, and display of text content. SL is not good at that; it'd be clunky at best at delivering that sort of content due to limitations on how it can present and manipulate text.

In addition, web content when distilled is perfect for information on the go through mobile devices. If I had to log into SL from my iPhone and navigate to a news sim and then read my news through my third person perspective camera it'd just be a WEIRD fit compared to simply displaying the text on my screen.

Dedric Mauriac

VW can't replace the web unless web browsers adapt the features of virtual worlds. Most VW requires separate software download, installation, etc. Each VW is unique. Software for one will not work with the other. When it comes to the web, web browsers will work with just about every web server regardless of the software running the service. Also, every web page is generally navigated in the same way. People type addresses to go to sites, follow links to other pages, and can easily link separate servers without any programming for cross platform interoperability. Try to do that with VW.

Standard communications between all VW needs to be created/agreed. A standard way to link between VW is needed. A virtual worlds consortium is needed. Eventually, something may happen, but this is many years down the road. Each VW is a propriatary system that is closed off from other VW's. With closed systems, there isn't a way to push for standards.

Look at Instant Messaging today. You are either on one service or another. No one has opened up to clearly defined protocols. Companies have tried (and were even legally oblicated to do so at one point), but everyone has their own reason for keeping it closed, or not technically possible to do cross integration. Virtual Worlds face the same problems with their own userbase. Their isn't any governing body to enforce standard protocols to communicate effectively.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Making a Metaverse That Matters Wagner James Au ad
Please buy my book!
Thumb Wagner James Au Metaverse book
Wagner James "Hamlet" Au
Equimake 3D virtual world web real time creation
Bad-Unicorn SL builds holdables HUD
AWE USA discount code
Dutchie Evergreen Slideshow 2024
Juicybomb_EEP ad
IMG_2468
My book on Goodreads!
Wagner James Au AAE Speakers Metaverse
Request me as a speaker!
Making of Second Life 20th anniversary Wagner James Au Thumb
PC for SL
Recommended PC for SL
Macbook Second Life
Recommended Mac for SL

Classic New World Notes stories:

Woman With Parkinson's Reports Significant Physical Recovery After Using Second Life - Academics Researching (2013)

We're Not Ready For An Era Where People Prefer Virtual Experiences To Real Ones -- But That Era Seems To Be Here (2012)

Sander's Villa: The Man Who Gave His Father A Second Life (2011)

What Rebecca Learned By Being A Second Life Man (2010)

Charles Bristol's Metaverse Blues: 87 Year Old Bluesman Becomes Avatar-Based Musician In Second Life (2009)

Linden Limit Libertarianism: Metaverse community management illustrates the problems with laissez faire governance (2008)

The Husband That Eshi Made: Metaverse artist, grieving for her dead husband, recreates him as an avatar (2008)

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)

Newstex_Author_Badge-Color 240px
JuicyBomb_NWN5 SL blog
Ava
Ava Delaney SL Blog
Ava
my site ... ... ...
Virtual_worlds_museum_NWN