« Where to Get KirstenLee Cinquetti's Second Life Viewers | Main | Rest In Peace, Errol Mysterio: UK Journalist Tim Guest Dies »

Wednesday, August 05, 2009

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

Gauge Laville

For all the complaining we hear about Linden Labs it appears that, at least in this instance, it has clearly and concisely stated it's intentions and a plan of action. *applauds*

Much of this was clearly aimed at Rezzable's poorly thought out statements about their BuilderBot product, and the overwhelming opposition from the community. The Rezzable team not only took a bunker mentality, but demonstrated arrogance and disregard for original content creators.

The Greenies have been put on notice. Go ahead & put out your money recouping virtual middle finger, without proper checks, and a sincere effort to prevent content theft. Then watch what little (if any) venture capitol dollars you have left get eaten alive in litigation.

Dear Jonathan Himoff (aka RightAsRain Rimbaud),
You can take your ball and go home, crying.
You can't come back to our playground and do as you please.

Linden Labs lawyers are bigger than yours.

Shava Nerad/Shava Suntzu in SL

In a previous phase of my first life, I worked in the entertainment licensing industry. A statement that "all necessary intellectual property rights and licenses have been obtained for all content that the Resident has for sale" seems to me to make a seller on very shaky ground who sells "fan art" -- anything from a Harley Davidson leather jacket to a Star Wars AV or an Apple logo t-shirt.

In Coca-Cola's case, they gave residents a clear license to promote Coke by creating in-world merch for their brand.

However, most merch sold in world on other folks' IP is generally justified by vendors by using the "fan site" argument -- that a fansite can use an entertainment/logo IP without license.

Unfortunately the VAST majority of fan site policies specifically *forbids* the *sale* of items with the images or IP on them. You can use images or logos to promote the fan site to fans, for example, but you can't sell t-shirts on zazzle or cafepress.

Although this is often ignored by licensors, when I was in the field, folks such as HBO would periodically sweep cafepress, ebay, etc. for violations and send cease-and-desist.

It's only a matter of time before SL comes under notice for this, and LL can now legitimately claim they are not liable, because they had an agreement with sellers in-world.

Connie Sec

I have already heard of a person selling cars..not unlike Ferrari's ( though not sold under that name) being notified to cease selling said cars as they infringe upon the shape of RL Ferrari's.
So, watch out content creators,enforcement of rights is a double edged sword.
I'm waiting for Converse, or some RL shoe seller to pop in and send cease and desist notices to people selling shoes close in design to the RL ones. Same for clothes and other things "inspired' by RL products.

HatHead Rickenbacker

The horses are already out of the barn.

Arcadia Codesmith

What's the impact for people who use 3rd-party textures and sculpts in their creations? Apart from the issue of texture vendors ripping and repackaging from each other, there's the endemic problem of thieves stealing internet images and representing them as their own original work. At best, the end-product producer can affirm that the raw material suppliers affirm that this is their IP. Is that going to fly with the CSP?

DagnyT Dagger

So, I'm a tad confused. Is this program required for people who want to sell things in-world? I mean, the stuff I create, I make myself, 100%. I create the textures, I create whatever animations or sculpties etc. How can I provide proof to LL that I created these, without giving up my originals?

Nalates Urriah

DagnyT's point of proof is interesting. I suspect one will only have to STATE the works are originals and they have all necessary rights. Proof will only be required if there is a problem. Think how mush stuff LL would have to wade through by requiring proof for everything.

When proof is needed I suspect it is much like copyright proof. Drafts and samples of work in progress are the proof. Photoshop files with the layers and other original work. One can also file copyright on clothes images and other textures. By the time files are needed it is litigation stage and the files are protected evidence... well... they could still be stolen but the thief would have to be really dumb to use them after that.

Some RL vendors realize the advantage of having there products all over the place for people to see. It is advertising that affects RL sales. That Nike has imitations of their shoes all over SL is not a problem so much as protecting the trademark. As long as the imitation creator has acknowledged that, it is not much of a problem. How progressive and creative the RL company is decides what they allow in SL.

Jen

Interesting. For us to be able to state that we have copyright for the things we sell, that precludes making copies of things other people hold copyright on. That would include avatars-as-fanart and other types of fan art.

I'm fine with that, but it's interesting. People in SL seem to get more bent out of shape about ripping each other off than they do about ripping off creators outside of SL.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Thumb Wagner James Au Metaverse book
Wagner James "Hamlet" Au
Second Life virtual world coffee table book
Coffee table book available now -- click above!
Dream Seeker SL Estates
Competitive rates, 24/7 English, Spanish & Dutch support -- visit online or in SL!
Dutchie SL furnishings
Click above to Dutchie Design's site!
Wagner James Au Patreon
Making a Metaverse That Matters Wagner James Au ad
Please buy my book!
IMG_2468
My book on Goodreads!
Wagner James Au AAE Speakers Metaverse
Request me as a speaker!
Making of Second Life 20th anniversary Wagner James Au Thumb
PC for SL
Recommended PC for SL
Macbook Second Life
Recommended Mac for SL
my site ... ... ...
ADD store SLurl
Visit ADD's SL mainstore, creator of sexy styles you want to wear!
Intellivision game console book Tom Boellstorff Braxton Soderman
Get the latest book from the author of "Coming of Age in Second Life"!
Meow Meow Making SL flowers
An SL flower shop for all occasions!
Rapture
Original SL mesh fashion since 2014
Vmuseum NWN Ad
Click to visit all four sites!
Juicybomb_EEP ad

Classic New World Notes stories:

Woman With Parkinson's Reports Significant Physical Recovery After Using Second Life - Academics Researching (2013)

We're Not Ready For An Era Where People Prefer Virtual Experiences To Real Ones -- But That Era Seems To Be Here (2012)

Sander's Villa: The Man Who Gave His Father A Second Life (2011)

What Rebecca Learned By Being A Second Life Man (2010)

Charles Bristol's Metaverse Blues: 87 Year Old Bluesman Becomes Avatar-Based Musician In Second Life (2009)

Linden Limit Libertarianism: Metaverse community management illustrates the problems with laissez faire governance (2008)

The Husband That Eshi Made: Metaverse artist, grieving for her dead husband, recreates him as an avatar (2008)

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)

Newstex_Author_Badge-Color 240px
JuicyBomb_NWN5 SL blog
Ava Delaney SL Blog
Virtual_worlds_museum_NWN