Tomorrow at 9am SLT/Pacific, the US State Department is hosting a roundtable in Second Life, discussing the potential of virtual worlds to function as green-friendly workspaces. [Direct SLurl to the Annenberg at this link] Rik Riel of Betterverse has more details here. This is a topic I've written about several times, as with this story for Earth2Tech -- essentially, the basic value proposition is that various types of enterprise work can be done in a virtual world like Second Life with much less carbon emissions than if the same tasks were done in the real world. So far, the best proof-of-concept here is virtual world-based conferencing among geographically remote parties, reducing the need for air and car travel (and the subsequent gas-guzzling that accompanies it.)
It's laudable that State is pursuing this topic, and while I definitely think there are many times a virtual world solution is the green one, there's also several points of concern. I won't be able to attend tomorrow's session, but here's just a couple I hope are covered there:
1 - What kind of virtual world is the most optimal for green use?
By holding the meeting in Second Life, the State Deparment may inadvertently be implying that SL is itself the optimal virtual world for green work. That's surely the case for many applications, as I say, but by contrast, web-based virtual worlds require less use and purchase of high-end graphics hardware, which in themselves have an environmental impact. What's more, web-based worlds have the lion's share of the market -- especially those with 2.5D graphics. (See chart at right, from my analysis paper on the virtual world market for GigaOM Pro, with the larger share appropriately colored green.) You certainly want to stick with Second Life when, say, remotely and collaboratively designing a building Wikitecture-style. But for remote meetings? Web-based and 2.5D could very well be the better solution at the moment.
2 - Can grid-based worlds like OpenSim and Second Life be more greenified?
The unique back-end architecture of Second Life requires thousands of connected servers that are always on -- a huge power demand. It's one of the reasons some have suggested Second Life move to a cloud-based, use-when-needed architecture -- not only could it provide better graphics, but require less server capacity (and therefore require less power consumption.)
In any case, if you do attend the State Department session, please report back here, and I'll highlight observations in comments!
thanks for the mention, Hamlet.
Here's my own skeptical take on virtual workplaces from a nonprofit point of view.
Posted by: rikomatic | Wednesday, December 02, 2009 at 06:27 PM
How about the government just charge a huge tax on employers with office staff that do nothing but sit in front of a computer all day when they could be doing it from home? Going to the office to sit in a cubicle is so smart. The fancy clothes, the having to get all perfect looking or be discriminated against because you are not barbie or ken doll look, the gas, the car, the risk of accidents and insurance ramifications, the office politics, the sexual discrimination and advances and innuendo, the hate for race/religion/whatever, etc.
Telecommuting will have to be forced into the workplace because of all the little lord fontelroys that feel they are not complete without an ass kissing line outside their door. So the government is going to have to mandate it. Period.
Do it Obama. Do it now.
Posted by: AnnOtooleInSL | Wednesday, December 02, 2009 at 07:44 PM
I've got to admit this is part of the reason I got interested in Second Life in the first place. I do a lot of my work over IM, phone, and screen sharing; and I was curious what things would be like if there were a more natural metaphor for those things. I think whatever technology is used (3D, 2D, 0D, what does it matter, really) needs to be much more transparent than it is today. It takes far too long getting all the bits and bobs lined up just right to get a meeting going... wasting a lot of time and getting people into a non-productive mood. It's still disruptive (and not in a good way). This is true both in Second Life and in the tools I use today at work. I was in a meeting in Second Life a little while ago that was experimenting with synchronized chat and video stream... I never could get the video stream to work, and it distracted me from the material trying to get it to run. At work, meetings are often delayed 5 - 10 minutes while people fart around trying to get the conferencing software to work or messing around with presenter rights or what have you. There are days I just want to walk into a meeting room with a good old stack of acetate slides and an over-head projector and just get to the matter at hand without fuss.
In my experience (after many years of working on problems with my coworkers both in person and remotely), the real reasons companies want you in the shop is that most of the time it is far and away more efficient to collaborate in person than over the phone. You don't have technology getting in the way, you can pick up on body language, and you know when someone is paying attention (the number of times I have asked a question to get the response "I'm sorry... can you repeat that?" is enough to make me scream). Someday, things may be different, but that day isn't today.
Posted by: Loraan Fierrens | Wednesday, December 02, 2009 at 11:38 PM
Meatspace as workplace is so last-century, like brick-and-mortar. If the right people take the right cues, we could have widespread gesture-based interfaces in a few years that make 3D virtual worlds the medium of choice, by virtue of being easy and intuitive.
Posted by: Arcadia Codesmith | Thursday, December 03, 2009 at 06:33 AM
If "going green" is the only thing that's important, why virtual worlds at all? Require everyone to conduct business via e-mail on a netbook. Or better yet, let's go back to the telephone.
Saving money is good, but having the right tools for the job is important. Perhaps that means using a 3-D virtual world at times, but perhaps that means working in an office, or traveling to meet face-to-face. The whole "green for green's sake" is simply a liberal fetish.
Posted by: Jeffrey Fischer | Thursday, December 03, 2009 at 09:21 AM
As opposed to the conservative fetish for rendering the planet uninhabitable in hopes that it'll speed up the Rapture?
Posted by: Arcadia Codesmith | Friday, December 04, 2009 at 07:03 AM
We've done teleconferencing since the late 90's using video over a network of dedicated T-connections we use in our clinics for telemedicine practice (our organization covers a catchment area of over 20,000 square miles and 21 counties). Note this isn't virtual world conferencing, but streamed 2-way video calls. For some things, it works very, very well, but for others...not so much. We tried using our TM network to do the monthly staff meetings, and we really didn't get nearly as much done as we did doing them face-to-face. Our experience with it was remarkably similar to what Loraan noted. It still works great for psychiatric and psychological consults and evaluations between 2 centers, but trying to simultaneously connect 7 locations for monthly staff meetings was NOT spectacularly productive or successful. No one lamented when the Powers That Be dropped it after several months of trials.
Admittedly, this wasn't over a virtual world, so that might have a different outcome, but I'm not sure it would make much difference. I'm pretty comfortable with new tech, but I'm the exception rather than the rule in my line of work. Some of our most gifted and experienced clinicians would hit a brick wall at interfacing over a computer, and the loss of their contribution and insights would be significant. Plus, it makes a handy time for review and signature of various forms, documents, and medical records that legally require original (not faxed) signatures, which simply cannot be done in any medium other than RL.
I could see where things like tech support could be telecommuted, and I know several who run successful medical business consulting and billing services mostly from home, but that model doesn't work for all lines of work. Techno-snobbery aside, telecommuting is a great idea for some professions and some tasks, but it's not a one-size-fits-all solution.
Posted by: Arcadian Vanalten | Monday, December 07, 2009 at 08:24 AM