« Early *R U There* Reviews from Cannes: Variety Likes It, Others Not So Much | Main | Second Life Avatar Survey Results: Majority Choose Non-Realistic Avatar Types »

Tuesday, May 18, 2010

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

Ignatius Onomatopoeia

"would-be rivals like OpenSim failed to gain traction"

Seems a bit premature to claim that, Hamlet. OS grids lack SL's community, but I've found a small but growing population of educators at Reaction Grid and Heritage Key.

Tizzers Foxchase

"To grow truly large, in my view, Second Life still needs something Ginsu Linden says Facebook's competitors do not have: "[A]n overriding service reason to spur adoption and use."

Correct.

Virtual worlds like Second Life fail to capture the attention of the mainstream because they lack a compelling "killer app" which answers the question "Why should we be using this again?"

Until that question is answered, they will continue to be sandbox worlds where people play house and socialize with other users that fit into the niche early adopter demographic.

Ann Otoole

Maybe if the tech CEOs came to comprehend a: They are not the President nor are they elected representatives and by attempting to control the internet they are pushing it into the government's hands which will remove control from the companies, and b: discussing what is good for the future with sycophants because engaging with critics is uncomfortable is bound to lead to disasters.

This issue has also spread to Apple with Steve Job's deciding what will and what will not be available within the Apple walled garden.

Me? I'm just one of the victims of what happens. If the tech CEOs screw it all up then what can I do except wish for the old days when the internet was a free place for creativity ind innovation.

rightasrain

Even in the afterglow of Linden World Ginsu has delisions of SL grandeur. The scale of Facebook puts it in Google's leagure of 100's millions of users and beyond any useful comparison with SL which dropped the ball with 100's of thousands.

Hamlet Au

RRR, Ginsu isn't comparing SL to Facebook in terms of numbers, just in terms of its relationship with its users and would-be competitors.

Nexus Burbclave

As somebody who dislikes many policies in both (particularly shifts in privacy policies), but hasn't discovered the straw that's compelled me to leave either service, I'm inclined to believe that Ginsu has the right of it.

FlipperPA Peregrine

The big question, is SL most closely parallel to AOL, GeoCities, Friendster, MySpace, or Facebook?

Regards,

-Flip

Lili

There is a reason for the disconnect between companies and their users; companies are not the users. The companies make a product with whatever vision they have for it's use, but most often, users have a different take on it. As many of us SL users already know, SL is not facebook. SL is a playground where you can play serious, silly, indifferent or just be an observer. Linden Lab doesn't get it, and never will until they actually use "the playground" the same way as the users.

As for facebook, I have to admit that I don't fully understand the users need. I'm not putting them down and I'm sure they have very valid needs; I just don't understand it. But I can still see the similarity of the disconnect between users and the companies.

Okaaaaay...

I think one of our biggest fears of the future is governments using technology to spy on their citizens. Thankfully we have the privacy of Second Life to escape to.


LittleLostLinden


Yep. I've said it many times before and I'll say it again. FaceBook is an invasion of privacy and you should ditch your FB accounts.

http://gizmodo.com/5530178/top-ten-reasons-you-should-quit-facebook

brinda allen

I see Secondlife as a "World"...as was said above, a place one can escape to.
For me Secondlife is a place I can come, stay as long as I want, meet *face to face* with people from all over the world.
Facebook seems to be a place one can log in to, spend a few minutes checking who has said what on your *wall* and log out without ever really communicating with those you can't meet randomly.

@ Lili...Well said. The lack of immersion by those that make policy decisions is truly what I see for the disconnect between how Secondlife started and how it's run now.

@ Ann... As always a good look at the future, scary isn't it?

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Making a Metaverse That Matters Wagner James Au ad
Please buy my book!
Thumb Wagner James Au Metaverse book
Wagner James "Hamlet" Au
Wagner James Au Patreon
Equimake 3D virtual world web real time creation
Bad-Unicorn SL builds holdables HUD
Dutchie-Modular-Kitchen-Second Life
Juicybomb_EEP ad
IMG_2468
My book on Goodreads!
Wagner James Au AAE Speakers Metaverse
Request me as a speaker!
Making of Second Life 20th anniversary Wagner James Au Thumb
PC for SL
Recommended PC for SL
Macbook Second Life
Recommended Mac for SL

Classic New World Notes stories:

Woman With Parkinson's Reports Significant Physical Recovery After Using Second Life - Academics Researching (2013)

We're Not Ready For An Era Where People Prefer Virtual Experiences To Real Ones -- But That Era Seems To Be Here (2012)

Sander's Villa: The Man Who Gave His Father A Second Life (2011)

What Rebecca Learned By Being A Second Life Man (2010)

Charles Bristol's Metaverse Blues: 87 Year Old Bluesman Becomes Avatar-Based Musician In Second Life (2009)

Linden Limit Libertarianism: Metaverse community management illustrates the problems with laissez faire governance (2008)

The Husband That Eshi Made: Metaverse artist, grieving for her dead husband, recreates him as an avatar (2008)

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)

Newstex_Author_Badge-Color 240px
JuicyBomb_NWN5 SL blog
Ava Delaney SL Blog
my site ... ... ...
Virtual_worlds_museum_NWN