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Tuesday, November 23, 2010


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Arcadia Codesmith

"discard the idea of a world entirely"

Maybe for some apps. But let's not pull an Apollo on virtual reality as a whole.


Exactly. Discard it only for certain purposes that can be handled better in the real world. Integrate with AR and allow avatars to seemless hop through the screen, out of the monitor and into the real world and conversely allow us to immerse into the virtual space when desired. The vr space can be used to model, experiment and create with the possibility to bring some of it into the physical world (via 3D printing for example)

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