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Thursday, November 25, 2010


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Eggy Lippmann

In 1993, an average computer would have about 4 megs of memory while minecraft takes up 750 on mine.
You see, Second Life (like most graphics engines) has a single layer of terrain points (a mesh) which is stretched and molded to form curves.
The cubic lack of graphical detail (voxels) is what allows Minecraft to support digging tunnels, but it takes up 128 times more memory to support 128 terrain layers ;)
Fan-made Dwarf Fortress visualizations also use this type of "cubic" engine. Someone should totally hook up Notch with the Bay 12 peeps, it would be the ultimate geek game :)

Adeon Writer

Oh man, Minecraft love is high on this one <3

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