« Blue World Notes: How a Dozen Developers Collaboratively Created the Steampunk City of Caledonia in Blue Mars | Main | NWN in Japanese: Gaikai クラウドベースストリーミングを利用した、ウェブブラウザからのアクセステストBeta版をSLが発表 »

Thursday, November 18, 2010

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

Michelle Leckrone

I can see this is going to be so very natural to me to use its just like using a camera just about

August Lusch

Interesting stuff, it looks like a sort of cross between Kinect, Move and the Wii but for the PC.

But I have finally got my 3D Connexions Space Navigator and for now, that tool for Machinima making is my preferred method of input for SL. This could change that, but it would take some doing (depending on space and lighting requirements).

The thing I would be interested to see on this is if you could create basic .bhv motions with it, animating in SL is either done through traditional key frame animation (QAvimator, Poser) or through Motion Capture (which is easier but not exactly a cheap set up).

If this controller could do something that would be somewhere in between those two areas, allowing the user to create some basic animations that they could then build keyframes on, that would be an instant sell in my book.

Adeon Writer

Having used my SpaceNavigatorPE for about 3 years now, I just must recommend it as *THE* best way to maneuver a camera in any 3D environment. It's basically second nature once you learn it, and requires minimal actual movement. I don't think I would trade it for something like this.

Arcadia Codesmith

August, at some point the Lab was working on Puppeteering, a feature that would allow you to drag and position the joints of your avatar in the client and save off poses as animation assets.

I don't know what the current status is -- I think it's on hold. But I believe the preliminary code has been used with a mocap rig to power real-time animation, and there's no reason it couldn't be adapted for another input device (albeit with less precision).

Voila... cheap mocap (among many other applications).

August Lusch

Arcadia, thanks for that, I wouldn't mind knowing more about that, is it on the same priority list as LL's universal windlight settings?

Little Lost Linden


The rig...how is she?

http://www.youtube.com/watch?v=QD3a7HnuDSw

Little Lost Linden


Motus!

It ryhmes with Lotus...

Komuso Tokugawa

and Potus!

but he's turned out to be
a little bit
of Wall Street
Smoke and Mirrors
Coke or Pepsi?
Dumbocrat or Republic*nt?
Hocus Pocus!

Arcadia Codesmith

http://wiki.secondlife.com/wiki/Puppeteering

http://www.avatarpuppeteering.com/

http://nwn.blogs.com/nwn/2010/09/mocap-basketball-in-sl.html

Side note: in the discussion section, somebody brings up the intriguing possibility of rigging a 'brainwave' toy as a controller in conjunction with Puppeteering. Whoever thought of that deserves a cookie. Whoever makes it work deserves a cookie factory.

Even though puppeteering is in 'hibernation', there may or may not be a region(s) where it is still enabled for testing purposes. I don't know much about the subject other than what I've read, but it certainly sounds like a worthy development target.

Mark Young

This is the same virtual camera that has been attached to head-mounted displays since 1968 but that the device is so portable and so cheap is amazing. I'm looking forward to playing with it!

Angelle

Loving this a LOT ! Remarkable !

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Making a Metaverse That Matters Wagner James Au ad
Please buy my book!
Thumb Wagner James Au Metaverse book
Wagner James "Hamlet" Au
Wagner James Au Patreon
Equimake 3D virtual world web real time creation
Bad-Unicorn SL builds holdables HUD
Dutchie-Modular-Kitchen-Second Life
Juicybomb_EEP ad
IMG_2468
My book on Goodreads!
Wagner James Au AAE Speakers Metaverse
Request me as a speaker!
Making of Second Life 20th anniversary Wagner James Au Thumb
PC for SL
Recommended PC for SL
Macbook Second Life
Recommended Mac for SL

Classic New World Notes stories:

Woman With Parkinson's Reports Significant Physical Recovery After Using Second Life - Academics Researching (2013)

We're Not Ready For An Era Where People Prefer Virtual Experiences To Real Ones -- But That Era Seems To Be Here (2012)

Sander's Villa: The Man Who Gave His Father A Second Life (2011)

What Rebecca Learned By Being A Second Life Man (2010)

Charles Bristol's Metaverse Blues: 87 Year Old Bluesman Becomes Avatar-Based Musician In Second Life (2009)

Linden Limit Libertarianism: Metaverse community management illustrates the problems with laissez faire governance (2008)

The Husband That Eshi Made: Metaverse artist, grieving for her dead husband, recreates him as an avatar (2008)

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)

Newstex_Author_Badge-Color 240px
JuicyBomb_NWN5 SL blog
Ava Delaney SL Blog
my site ... ... ...
Virtual_worlds_museum_NWN