Comments on How to Connect Your Kinect to Second Life -- And How This Might Shape the Future of Virtual World InteractionTypePad2011-02-02T05:37:33ZSLHamlethttps://nwn.blogs.com/nwn/tag:typepad.com,2003:https://nwn.blogs.com/nwn/2011/02/second-life-on-kinect/comments/atom.xml/Arcadia Codesmith commented on 'How to Connect Your Kinect to Second Life -- And How This Might Shape the Future of Virtual World Interaction'tag:typepad.com,2003:6a00d8341bf74053ef0147e2428582970b2011-02-03T16:03:11Z2011-02-03T16:03:11ZArcadia CodesmithIggy, I'm quite fond of meatspace, and especially the parts of it with little or no technology at all (though...<p>Iggy, I'm quite fond of meatspace, and especially the parts of it with little or no technology at all (though I confess a soft-spot for modern plumbing).</p>
<p>Still, there are times I just want to climb to the top of the highest mountain available, hurl myself from the peaks, and soar unfettered with the wind rushing over my skin.</p>
<p>Until we crack the unified field theory, that may be hard to accomplish IRL. Base jumping isn't quite the same thing.</p>Ignatius Onomatopoeia commented on 'How to Connect Your Kinect to Second Life -- And How This Might Shape the Future of Virtual World Interaction'tag:typepad.com,2003:6a00d8341bf74053ef0147e23dbd0c970b2011-02-03T01:29:36Z2011-02-03T01:29:36ZIgnatius Onomatopoeiahttp://iggyo.blogspot.com@Arcadia, I'll take the "life extension and nano-rejuvenation" and you can merge with the machines. One lifetime is not enough...<p>@Arcadia, I'll take the "life extension and nano-rejuvenation" and you can merge with the machines. </p>
<p>One lifetime is not enough to see all the wonders and terrors of Meatspace.</p>hank commented on 'How to Connect Your Kinect to Second Life -- And How This Might Shape the Future of Virtual World Interaction'tag:typepad.com,2003:6a00d8341bf74053ef0147e23ad156970b2011-02-02T18:02:39Z2011-02-02T18:02:39Zhank http://zoetrope.comYeah. Like I see people doing stupid arm waving moves and silly walks, while trying to get email from SL...<p>Yeah. Like I see people doing stupid arm waving moves and silly walks, while trying to get email from SL while they run down the street holding an ipad and waving to the bus they just missed to stop..</p>
<p>Of course they cant own a car, since gas is 5.00 a gallon and they can only get a job for min wage, or linden values....</p>
<p>Like the Eyetoy, all of this stuff will be a fad and forgotten in a year.</p>
<p>How's that 3D movie biz and TV set sales doing? </p>Arcadia Codesmith commented on 'How to Connect Your Kinect to Second Life -- And How This Might Shape the Future of Virtual World Interaction'tag:typepad.com,2003:6a00d8341bf74053ef0148c843ca01970c2011-02-02T17:45:11Z2011-02-02T17:45:11ZArcadia CodesmithPuppeteering. Motion sensing. 3D monitor goggles. Full-body tactile feedback. Virtual smell/taste. Omni-directional treadmill/flight harness. Sheer nirvana. It'd be nice if...<p>Puppeteering.<br />
Motion sensing.<br />
3D monitor goggles.<br />
Full-body tactile feedback.<br />
Virtual smell/taste.<br />
Omni-directional treadmill/flight harness.<br />
Sheer nirvana.</p>
<p>It'd be nice if all of the above were mass-market before I'm too old to stand up. Add life extension and nano-rejuvenation to the wish list.</p>rikomatic commented on 'How to Connect Your Kinect to Second Life -- And How This Might Shape the Future of Virtual World Interaction'tag:typepad.com,2003:6a00d8341bf74053ef0148c8435649970c2011-02-02T16:34:27Z2011-02-02T17:28:36Zrikomatichttp://profile.typepad.com/rikomaticthanks for releasing this code, Thai! Nothing has gotten me more excited about getting a gaming system than the Kinect....<p>thanks for releasing this code, Thai! Nothing has gotten me more excited about getting a gaming system than the Kinect. </p>
<p>Of course this could lead to our SL dancing skills being greatly diminished if they map to our actual bodies. LOL.</p>Dave Levinson commented on 'How to Connect Your Kinect to Second Life -- And How This Might Shape the Future of Virtual World Interaction'tag:typepad.com,2003:6a00d8341bf74053ef0147e239818e970b2011-02-02T14:42:37Z2011-02-02T14:42:37ZDave Levinsonhttp://cranialtap.comThis is welcome news that could lead to greater adoption of virtual world environments. The learning curve in using these...<p>This is welcome news that could lead to greater adoption of virtual world environments. The learning curve in using these environments remains high for those new to this field. In addition, there is a growing demand from corporate and government sectors for this type of interface.</p>Komuso Tokugawa commented on 'How to Connect Your Kinect to Second Life -- And How This Might Shape the Future of Virtual World Interaction'tag:typepad.com,2003:6a00d8341bf74053ef0147e238d4ef970b2011-02-02T12:46:50Z2011-02-02T12:46:50ZKomuso Tokugawahttp://music.sonicviz.comor you could just try this: http://blog.esimplestudios.com/2011/01/unity3d-and-microsoft-kinect-hell-yeah/<p>or you could just try this:<br />
<a href="http://blog.esimplestudios.com/2011/01/unity3d-and-microsoft-kinect-hell-yeah/" rel="nofollow">http://blog.esimplestudios.com/2011/01/unity3d-and-microsoft-kinect-hell-yeah/</a></p>Nahasa Singh commented on 'How to Connect Your Kinect to Second Life -- And How This Might Shape the Future of Virtual World Interaction'tag:typepad.com,2003:6a00d8341bf74053ef0147e238bd3d970b2011-02-02T12:30:10Z2011-02-02T12:30:10ZNahasa Singhhttp://lifetothesecondpower.wordpress.comSorry for the OT but I had to share this... for all of us with fond memories of the "Starry...<p>Sorry for the OT but I had to share this... for all of us with fond memories of the "Starry Night" SL installation... run, don't walk, to check the painting on the new Google Art Project. Incredibly high resolution, with every brushstroke and paint crack in full glory. </p>
<p><a href="http://www.googleartproject.com/museums/moma/the-starry-night" rel="nofollow">http://www.googleartproject.com/museums/moma/the-starry-night</a></p>
<p>Also a lot of other masterpieces on the main site.</p>