« Ophelia's Gaze: What MMO Developers can learn from The Sims 3's Create-a-Sim Experience | Main | 3D Graphics Innovator Karl Stiefvater Offers to Re-Linden »

Friday, March 04, 2011

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

Ann Otoole InSL

Fantastic! Love to see progress! I would love to see real high resolution 3D holographic displays before I pass on. Never stop the progress!

Ezra

Microsoft remains the lone hold out by not having WebGL support in IE9. I wonder how long they can remain that way though. The matter for them isn't as simple as Chrome and Firefox upping the amount of green checks on comparison charts, there's juggernauts like Facebook asking for WebGL content and companies like Zynga and Disney already openly investing millions in pursuit of delivering it.

Very exciting times.

Adeon Writer

This also demonstrates the importance of normal-mapping support in SL. The moment this little effect is supported in SL, you will see a HUGE jump in visual realism. It's downplayed all the time, but it's what makes very simple meshes appear to have very complex geometry, and is what is being used gratuitously in that video.

Ignatius Onomatopoeia

Wowza. And only a first step.

I believe Cory's prediction, and as evidence I'd point to what two defense-industry guys said to our edu group in SL, not so long ago.

They claim we are but a few years from a very rich and haptic 3D environment, using minimal body-gear, given what is being used for actual military training now.

Moore's Law will put it in our homes fast.

Arcadia Codesmith

I hope you're right and I'm wrong, I really do. The faster the better.

I remain skeptical of Cory's timeline. But time will tell.

Rin Tae

It looks nice. In a comment to a post not long ago, I wrote, that I do not beleive that this would become reality as soon as 2013. But I guess things are further ahead then I thought even when this small video does not show much yet.

I am still not completly sure if it will come that soon, but when there is enough pressure, then there for sure is a possibility.

Adeon Writer

Keep in mind the entire scene was devoted to one character. Minimal scene, no backdrop environment.

Tateru Nino

I'll wait until I can actually see that running live on my own hardware rather than a video of it on someone else's.

Robustus Hax

I don't know, maybe I am stuck in my ways, but even as good as that video looks, can gamers (the ones interested in graphics that good) really accept having them run in Chrome or Firefox? I'm just not 100% sure this is as inevitable as it is made out to be.

Adeon Writer

Well, fullscreen is full screen. They'll only care about framerate and ping.

CronoCloud Creeggan

I am NOT impressed, that's a single character test, no complex environment, no AI, no sounds, no actual "game". Just one space marine on a plain silver circle. That sort of thing is easy to do, just like in the old days when you had Amiga demos with bouncing spheres and whatnot.

Ezra

@Robustus

There's probably fewer debates on whether gaming's future is in the browser compared to how gaming will pan out in the browser.

I'm still not convinced Flash won't be that future, or Silverlight a worthy contender, or Unity reaching some Flash-esque marketshare number. Or maybe it'll be cloud-rendering based things like OnLive, or maybe it'll be WebGL afterall.

Who knows? Mobile and desktop, browser capabilities and plugin penetration have varying possibilities. Maybe the answer is that there'll be no 1 way to host games in the browser the same way there's no 1 way to host video in the browser. The more agreeable part of it all is that serious games in the browser is as certain as serious video in the browser.

Arcadia Codesmith

A modern MMO can take six hours or more to download on an average connection.

IF you can get comparable performance and quality in the browser, I don't think there's any question that this would be a huge shift in the market.

It also has implications for the viability of user-created content and mods for all sorts of games, if you've got smooth live streaming of content rather than storing the world on everybody's hard drive.

And it makes it easier to construct walkways and tunnels between the walled gardens.

Maybe that's why I'm skeptical. The potential is soooooo BIG, I don't dare hope it'll happen that fast.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Thumb Wagner James Au Metaverse book
Wagner James "Hamlet" Au
Virtual_worlds_museum_NWN
Join a Growing Community Devoted to Virtual Worlds!
Dutchie SL PBR pool
Get Dutchie's new pool with sound effects, PBR, 100+ couple/solo animations!
Wagner James Au Patreon
Making a Metaverse That Matters Wagner James Au ad
Please buy my book!
IMG_2468
My book on Goodreads!
Wagner James Au AAE Speakers Metaverse
Request me as a speaker!
Making of Second Life 20th anniversary Wagner James Au Thumb
Macbook Second Life
Recommended Mac for SL
my site ... ... ...
PC for SL
Recommended PC for SL
ADD store SLurl
Visit ADD's SL mainstore, creator of sexy styles you want to wear!
Dream Seeker estates SL
Competitive rental rates, 24/7 English, Spanish & Dutch support -- visit online or in SL!
Intellivision game console book Tom Boellstorff Braxton Soderman
Get the latest book from the author of "Coming of Age in Second Life"!
Meow Meow Making SL flowers
An SL flower shop for all occasions!
Vmuseum NWN Ad
Click to visit all four sites!
Rapture
Original SL mesh fashion since 2014
Second Life virtual world coffee table book
Coffee table book available now -- click above!
Juicybomb_EEP ad

Classic New World Notes stories:

Woman With Parkinson's Reports Significant Physical Recovery After Using Second Life - Academics Researching (2013)

We're Not Ready For An Era Where People Prefer Virtual Experiences To Real Ones -- But That Era Seems To Be Here (2012)

Sander's Villa: The Man Who Gave His Father A Second Life (2011)

What Rebecca Learned By Being A Second Life Man (2010)

Charles Bristol's Metaverse Blues: 87 Year Old Bluesman Becomes Avatar-Based Musician In Second Life (2009)

Linden Limit Libertarianism: Metaverse community management illustrates the problems with laissez faire governance (2008)

The Husband That Eshi Made: Metaverse artist, grieving for her dead husband, recreates him as an avatar (2008)

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)

Newstex_Author_Badge-Color 240px
JuicyBomb_NWN5 SL blog
Ava Delaney SL Blog