Comments on When Will We Get Cloud Deployment of 3D Worlds? When Gaikai & OnLive Get Big (If They Ever Do)TypePad2011-06-22T08:06:18ZSLHamlethttps://nwn.blogs.com/nwn/tag:typepad.com,2003:https://nwn.blogs.com/nwn/2011/06/when-virtual-world-deploy-on-cloud/comments/atom.xml/Kat Lemieux commented on 'When Will We Get Cloud Deployment of 3D Worlds? When Gaikai & OnLive Get Big (If They Ever Do)'tag:typepad.com,2003:6a00d8341bf74053ef0154333ce371970c2011-06-24T20:58:02Z2011-06-24T20:58:02ZKat LemieuxAs a previous commenter noted, SL is already "cloud based". What I'm waiting for is an iPad app that is...<p>As a previous commenter noted, SL is already "cloud based". What I'm waiting for is an iPad app that is a real client -- one where I can actually see and be seen in world, not just an enhanced chat tool. Surely there are developers out there who can do a real tablet client?</p>Ananda commented on 'When Will We Get Cloud Deployment of 3D Worlds? When Gaikai & OnLive Get Big (If They Ever Do)'tag:typepad.com,2003:6a00d8341bf74053ef01543337084e970c2011-06-23T23:17:59Z2011-06-23T23:17:59ZAnandaHere's a question I haven't found an answer for yet, which you ought to ask these techies. Which consumes more...<p>Here's a question I haven't found an answer for yet, which you ought to ask these techies. Which consumes more bandwidth, streaming the content SL-style or streaming the continuous video feed? This'll tell you whether there's any long-term benefit to this "cloud" idea or not - it won't be that long before mobile computing devices catch up to the sort of graphical capabilities needed to run something like SL.</p>John Lopez commented on 'When Will We Get Cloud Deployment of 3D Worlds? When Gaikai & OnLive Get Big (If They Ever Do)'tag:typepad.com,2003:6a00d8341bf74053ef014e895663f8970d2011-06-23T20:25:48Z2011-06-23T20:25:48ZJohn Lopezhttp://timewarptechnologies.comThe overloaded and overused term "cloud" in this case is referring to using remote computers to render the client and...<p>The overloaded and overused term "cloud" in this case is referring to using remote computers to render the client and then to stream the video of that rendering to a viewer program that also allows mouse and keyboard to be fed back to the remote computer.</p>
<p>It is like playing a game over Remote Desktop, VNC or LogMeIn... except that it was optimized to do that so it actually works. The heavy lifting of the 3D rendering happens elsewhere, making your computer just a video playback and input source.</p>Nalates Urriah commented on 'When Will We Get Cloud Deployment of 3D Worlds? When Gaikai & OnLive Get Big (If They Ever Do)'tag:typepad.com,2003:6a00d8341bf74053ef01538f62e232970b2011-06-23T19:55:59Z2011-06-23T19:55:59ZNalates Urriahhttp://blog.nalates.net/Linden Lab could offer a cloud based app to a new level of member. We only have Free and Pro...<p>Linden Lab could offer a cloud based app to a new level of member. We only have Free and Pro accounts. They could offer Gold accounts that have a could based app for smart phones.</p>
<p>Some of the smart phone apps in use with SL now are amazing expensive.</p>
<p>As time passes and the cost of cloud based apps decreases cost of a Gold account could come down... naw.</p>Scarp Godenot commented on 'When Will We Get Cloud Deployment of 3D Worlds? When Gaikai & OnLive Get Big (If They Ever Do)'tag:typepad.com,2003:6a00d8341bf74053ef014e89562383970d2011-06-23T19:33:27Z2011-06-23T19:33:27ZScarp Godenothttp://www.flickr.com/photos/scarp/Isn't decond life by definition already in the cloud?<p>Isn't decond life by definition already in the cloud?</p>