Linden Lab just opened a bunch of mesh testing sandboxes, each cleverly called "Mesh Sandbox", which you can access if you join the "Mesh Volunteers" group in-world, and download the Mesh viewer at the Wiki page here. You are warned and warned again that SL mesh is still in its very early stages, and that strange and horrible things may happen to your SL experience if you try it out so soon. But be bold, avatar, be bold. Daniel Voyager is, and is finding great meshy goodness in those sandboxes. I just visited last night and just now, and as depicted above, see only undifferentiated blobs of mesh that are a mess. But that's why they call it as test. Share your own mesh experiences, messy or meshy, in Comments (Flickr links encouraged)!
Post a comment
Your Information
(Name is required. Email address will not be displayed with the comment.)
Are you sure you were using the right viewer, Hamlet? It seems that if you look at a mesh on a viewer that can't see mesh, you'll see them as spheres. (Your image)
Or they could just be not loaded due to some error, I suppose.
Posted by: Adeon Writer | Tuesday, July 26, 2011 at 03:27 PM
I thought the same thing at first too, Adeon. I had accidentally downloaded the development viewer(2.8.3) instead of the project viewer that Hamlet linked to. I think my eyes just went straight for the nearest download link from the bottom of my screen.
Oh well, re-downloaded the correct viewer and all is good.
Posted by: Robert Kohut | Tuesday, July 26, 2011 at 04:28 PM
The most important thing for most SL users to learn is that prim cost is not constant with mesh. Once imported, it can vary in a very complex fashion with size, linking to other objects, and even adding scripts.
Posted by: Danielle | Tuesday, July 26, 2011 at 05:51 PM