« Second Life No Longer Among Nielsen's Top 10 Most Played PC Games (Most of Which Are About as Old as SL) | Main | Watch Level 20-Something, a Hilarious Cartoon About Videogame Character Temps (Featuring Keiko Takamura!) »

Thursday, August 18, 2011

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

Hitomi Tiponi

That is actually quite neat. I could see this being fun as an iPod/Android app, but am not sure if it would seem that great on a laptop.

Laro

the video sums up pretty well the problem of blue mars and sl: ok, I am here, and what am I gonna do now? ... and jumping on a car gets boring too after 2 minutes ...

Seymore Steamweaver

uglies app icon ever.

Really freaking cool concept though. Cooler than walking around some imperfect paris sim in SL.

Stone Semyorka

Clever idea for integrating RL into the scene. Looks nice and works smoothly. But where are the avatar movement control instructions in detail?

Eddi Haskell

At first try, I actually thought this application was a bit gimmicky. But it has great potential. I took a walking tour around Brisbane Australia yesterday, a place I want to visit -- I could have navigated this directly on Google Earth, but somehow, watching my avatar move made this much more realistic. It also has cool social networking potential, somehow being on site in a realistic environment makes the socialization richer.

I am jumping ahead about 30 years now -- thinking about having a real life me as an avatar, or more likely, an idealized version of myself walking about a real time city scene, perhaps interacting with real world residents of the city for social or business purposes, in a holographic environment, and pressing virtual reality to its next dimension. Although this Blue Mars Client technology might appear gimmicky now, at some point in the future, it will seem remarkably prescient.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Wagner James Au
Wagner James "Hamlet" Au
Dutchie Black Friday Slideshow 2022
my site ... ... ...
Newstex_Author_Badge-Color 240px

Classic New World Notes stories:

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)