Comments on The Sims Social: The Virtual Goods & Demographics That Make The Facebook Game So BigTypePad2011-11-09T20:16:03ZSLHamlethttps://nwn.blogs.com/nwn/tag:typepad.com,2003:https://nwn.blogs.com/nwn/2011/11/inside-social-games-report-sims-social-revenue/comments/atom.xml/Hamlet Au commented on 'The Sims Social: The Virtual Goods & Demographics That Make The Facebook Game So Big'tag:typepad.com,2003:6a00d8341bf74053ef015436c0099c970c2011-11-09T22:15:15Z2011-11-09T22:15:15ZHamlet AuMost of the big social games *seem* to have their best month in the first month, because they're promoted like...<p>Most of the big social games *seem* to have their best month in the first month, because they're promoted like crazy. But the real test is if they keep growing or chugging along after the 2nd or 3rd month.</p>Ezra commented on 'The Sims Social: The Virtual Goods & Demographics That Make The Facebook Game So Big'tag:typepad.com,2003:6a00d8341bf74053ef015392ec4c29970b2011-11-09T20:44:00Z2011-11-09T20:44:00ZEzraAlso...wow, that's a ton of money EA has made off of Sims Social. Those daily and monthly active user charts...<p>Also...wow, that's a ton of money EA has made off of Sims Social.</p>
<p>Those daily and monthly active user charts are troubling though. Social games on Facebook seem to be boom and bust. I'd like to see a social game that has a World of Warcraft kind of spectacular launch and continued growth over the years. </p>
<p>It'll be interesting to see how EA's plans for expansions and etc. effect those numbers. But it'll be a shame if Sim Social's best month is doomed to be its first month. </p>Ezra commented on 'The Sims Social: The Virtual Goods & Demographics That Make The Facebook Game So Big'tag:typepad.com,2003:6a00d8341bf74053ef015392ec43b1970b2011-11-09T20:35:38Z2011-11-09T20:35:38ZEzraI think we've already nailed sex beds and dancing.<p>I think we've already nailed sex beds and dancing. </p>