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Thursday, January 05, 2012

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Arcadia Codesmith

It's become a depressing pattern for a game studio to land a license for one or more hot properties, and then either deliver nothing or come out with an MMO-Lite targeted towards non-gaming fans of the franchise rather than gamers (a losing strategy: if the fans stick at all, they become gamers in short order, with the same range of needs as any other gamer).

My understanding is that there's still interest in the Firefly license and another company might pick up the ball. It's a compelling setting for an MMO on a number of levels... if it's done with sufficient depth and complexity. Firefly fans, even those who don't game, aren't going to sit still for thin content and shallow systems.

As for the engine, I'm definitely checking it out. I've been looking for a cost-effective venue to make worlds, and SL ain't it, baby.

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