We spent a lot of last week talking about Cloud Party, the new Facebook-driven 3D virtual world that Second Life co-founder Cory Ondrejka is backing as a funder and an adviser, but as it turns out, Cory himself has probably been pre-occupied with more pressing matters: He was recently appointed CTO in charge of Facebook's incredibly important mobile division, taking that role from Bret Taylor, who stepped down. Pretty impressive to go from the CTO of a virtual world developer with a million users at peak to leading the mobile division of a service with a billion users, in the space of five years. (Cory was fired from Linden Lab in 2007, over a dispute in managerial philosophy with fellow SL founder Philip Rosedale.)
What's this mean for Cloud Party? Right now, I'd say probably not much:
While some SLers have speculated Cory will push Cloud Party as a Facebook project, the virtual world still only has a thousand users, and while the technology is quite impressive, the 3D graphics of Cloud Party will limit its userbase, at least in the short term. (There are currently no popular Facebook games with full 3D graphics, and the platform, which is still mainly used an office lunch break/lightly engaged social network, is really not conducive to 3D.) That will probably change as tablet-based computing gets more and more popular (I bet Cloud Party will be quite appealing on an iPad and other tablets), but that growth will take some time. It's possible that Facebook could showcase Cloud Party as a technology prototype, or outright acquire it and integrate it into the game platform, but first, my guess is it'll have to prove it can attract and retain something far more important: Lots and lots of Facebook users.
Hat tip: Troy McLuhan.
I went there 2X and wasn't really impressed. It is very SL 2005.
Posted by: Petr Vanbeeck | Monday, June 25, 2012 at 12:35 PM
That this works at all, and is already incorporating features in Beta which LL refuses to even consider putting into its decade old platform, tells me that the moment one can be a part without Facebook telling your coworkers and boss which sex palace island you go to, Second Life will be on the ropes. If a customer has the choice between being treated like an inconvenience and treated like a valued customer, they will go to where they are treated like a valued customer.
Personally I think a V2.0 Second Life is way overdue. But I've given up hope that LL will ever do anything right, even staring face to face with its own demise.
Posted by: shockwave yareach | Monday, June 25, 2012 at 12:50 PM
Good for Cory! He's such a talented, smart guy.
Posted by: FlipperPA | Monday, June 25, 2012 at 02:23 PM
congrats. That makes him what, a few seats away from Darth Vader himself?
Posted by: Metacam Oh | Monday, June 25, 2012 at 03:02 PM
Aye, what impressed me most is that it took only 9 months to reach this level :) So one wonders what they'll do in the next 9 months.
As for showcasing Cloud Party as a "cool technology for Facebook", I concur with Hamlet — it's not really feasible. Not yet. Cloud Party has still a too "rookie" approach for that.
Now we can speculate that if, a year from now, people can chat/voice across Facebook pages and CP islands, drag a picture from Facebook into CP and see it on a prim, set up privacy settings on the Facebook tab for application settings and see them be reflected immediately on a CP island, "like" items and places on CP and see them on your timeline... well, those would start to be real cool integration attempts between Facebook and CP!
Ironically, you could do all that in SL as well (yes, even voice integration with Facebook users), since Facebook has a lot of APIs (and includes some open protocols like XMPP for chat), if only LL bothered to spend some development time implementing them, as I mentioned over a year ago...
Posted by: Gwyneth Llewelyn | Monday, June 25, 2012 at 03:24 PM
Ok can any tell me waht is so special about Cloud that Kitely does not have already and more?
Posted by: foneco zuzu | Tuesday, June 26, 2012 at 03:16 AM
800,000,000 users ready to use it the instant it's out of beta? A huge company backing it with billions of dollars in capital at the ready? A company that regardless of its scummy business model, DOES know how to build systems that actually function?
I just looked at the Kitely website. Dozens of worlds, and not even ONE single solitary user is logged in? You know, if I want empty, I can wander Mainland of SL for free...
Posted by: shockwave yareach | Tuesday, June 26, 2012 at 06:15 AM
I see they have already taken a HUGE lesson from SL. (Smirks)
http://www.flickr.com/photos/conniesec/7431695418/in/photostream
Posted by: Connie Arida | Tuesday, June 26, 2012 at 06:38 AM
What does facebook plus cloud party really equal?
100 million worlds push button created.. all empty.
wander that fact to come.
Posted by: froggie | Tuesday, June 26, 2012 at 11:51 AM
"Ok can any tell me waht is so special about Cloud that Kitely does not have already and more?"
*********
I thought Kitely was just an Open Sim with a fee tacked on? Is it unique software?
I think the metered pay is a BIG mistake, but if it is unique software, I need to otherwise re-examine my impression of what it is a lot.
Cloud is wholly original software, if not an original idea.
Posted by: Pussycat Catnap | Tuesday, June 26, 2012 at 03:19 PM
When I visited in Cloud Party, most of the avatars there had a pseudonym FB account. Meanwhile the future of pseudonyms in FB is unclear. Also, the lack of CP-only friends list is a huge shortcoming. I'm wondering, how these three issues will work together...
Posted by: Timo Gufler | Wednesday, June 27, 2012 at 12:25 AM
Clud is facbook, that means for a lot of People ´that have a bit of decency, a place to avoid and despize!
Posted by: foneco zuzu | Thursday, June 28, 2012 at 02:17 AM
This one suggests that you all check out CP's scripting language.
http://its.cloudpartytime.com/help_scripting.html
Granted that LSL is Turing complete, modes of language expression do make a difference when writing scripts. This language automates much of the LSL script code which I am constantly writing.
d/d/m
Posted by: Desdemona Enfield | Tuesday, July 03, 2012 at 08:38 AM