Iris Ophelia's ongoing review of virtual world and MMO fashion
I try not to overprocess my Second Life pictures because I want to portray it as honestly as I can, but I'll admit that I have a weakness for Photoshop's Liquify tool. In the wrong hands Liquify can distort any face or body into a fake looking funhouse mirror nightmare, but with subtlety and care it's one of the most valuable tools for anyone looking to take truly striking avatar portraits.
Let me show you what I mean...
Check out this before and after shot of my header image. The differences may seem subtle, but when combined they go miles in terms of repairing many of the unflattering features of the Second Life avatar, leaving you with a much more polished-looking portrait in the end. Here's a complete breakdown of what I did, all just using Liquify:
- Using a small brush I removed some of the sharp edges and angles from around the inner eyes, especially in the tear ducts. Tear-duct shape is something that really stands out to me when I look at a close-up portrait of an SL avatar, I absolutely hate the pointy, stretched look they have in Second Life by default!
- Almost every SL avatar nose has some weird jagged areas where the polygons just don't play nice, and of course Liquify can fix that. It's my dirty little secret that I've been liquifying my SL nose for years now.
- Next I used it to shape my lips so they look a little more natural and a little less digital. You can also use liquify to give your lips features that aren't possible with the standard SL avatar, like Strawberry Singh's signature pucker.
- Ears are a matter of taste, and depend a lot on the skin you're wearing. Real ears aren't perfectly round so my change here may seem frivolous, but I personally like the smoother shape more.
- I also frequently use Liquify to reshape my cheeks, chin, and jawline, since the shading on the skin worn can sometimes make those features look uneven of incorrectly shaped. It is very possibly to dip into funhouse mirror territory when liquifying cheeks though, so be careful and take baby steps.
- Liquify is also helpful for straightening things distorted by a pose, like prints on clothing or in this case my neck shading. For this sort of task, I like to use the Liquify brush from the center of the area I'm trying to nudge over rather than the edge, since Liquifying from the edge will give things like stripes and patterns a pinched look that you will then also have to fix with Liquify.
- Liquify is also ideal for smoothing out the many little flat edges and points that you'll find all over an avatar's silhouette, particularly on the shoulders. All these little inorganic angles and shapes go out of their way to remind you that you're looking at an avatar, but thankfully they're one of the easiest problems to Liquify away!
I'm far from an expert on Liquifying of course, or Photoshop in general, and I've barely scratched the surface of what you can do. As always, be patient and experiment and who knows what amazing tricks you'll develop!
Iris Ophelia (Janine Hawkins IRL) has been featured in the New York Times and has spoken about SL-based design at the Fashion Institute of Technology in Manhattan and with pop culture/fashion maven Johanna Blakley.
Those are some very nice edits!
I have to admit, I'm pretty lazy about editing out avatar imperfections in my snapshots. I use Liquify on the really obvious stuff: wonky knees and elbows that get all "raggedy" due to a pose, and I will sometimes edit a nose here and there when those little side-bump things bother me too much.
Other than that, though? I'll just leave edges looking a bit unrefined and perhaps slightly boxy, lol. You are right, though, the overall effect is so nice in your "after" shot. I'll consider putting more effort into smoothing out my av the next time I'm PSing a pic.
Posted by: Melanie | Thursday, June 07, 2012 at 06:51 PM
You have a crazy light touch. Do you work at this scale or do you scale it up to work?
Posted by: Arcadia Codesmith | Friday, June 08, 2012 at 06:33 AM
I prefer unedited screenshots. Postwork on an image doesn't represent the true nature of the scene. Though I understand it is quite popular to do.
Not lazy to not edit; but a specific choice to refuse to manipulate.
Posted by: Pussycat Catnap | Friday, June 08, 2012 at 08:37 AM
@Melanie More often than not I just use liquify for the most glaring issues like the nose and shoulders, and save things like fiddly eye details for when I'm in a particularly anal mood. I'd never do this sort of full work up on an everyday blog post picture, I'm just not that patient LOL
@Arcadia When I liquify I usually magnify the area to really get in there for stuff like the tear ducts, and zoom out for things like shaping the shoulders and cheeks, since I do those with a much much larger brush size. I also keep my brush strength fairly low so that even my super newbish unsteady hands can get decent results. :D
@Pussycat I should probably state for the record that I almost never spend more than 15 minutes in PS on any one picture for NWN, because Hamlet is more of your opinion than mine... And because I'm just super impatient. The choice to edit or not to edit is tricky and personal and depends a lot on what role you think your pictures have to your audience; I like to do touch ups for more artsy 'editorial' shots like this one, but when it comes to showing/reviewing a specific fashion item I generally believe that Photoshopping should be minimal at most, in order to be as honest as possible about the products. And I've written before about how perfectly nice pics are easily obtained in SL without any Photoshopping at all, so of course I don't believe that Photoshop is mandatory for a well-crafted SL pic! :)
Posted by: Iris Ophelia | Friday, June 08, 2012 at 11:05 AM
Another liquify tip: facial expressions in SL are just awful. Liquify, used right, can give you a subtle smile (or even a half-smile, which I often use), some tension in your eyes, a lift or lower in your brows, all of which can create a much more realistic and interesting facial expression.
Posted by: Vaki | Sunday, June 10, 2012 at 04:13 PM