« Reddit's Second Life Subreddit Needs More SLers Who Reddit! | Main | My Facebook Account Seems Throttled, How About You? UPDATE: Problem Solved, Here's How to Fix Your Updates »

Monday, July 23, 2012

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

Sandy Adam

Not really that surprising, is it? Initial onslaught by many SL users I suspect. (shrugs) Despite the fact that it's early Beta, it was lacking in ease of use for content creation. And, if attempting to attract a non-SL/Opensim audience then perhaps not enough direction as to what they are supposed to do with it.

MrBungle

Here's something that many fans of virtual worlds don't recognize:

For many, perhaps most, people one world is exhausting enough. Now those of us who are VW advocates find participating, at some level, in a toyworld to be relaxing. I'd wager that the great bulk of people do not, and would indeed find it a significant stressor.

Hitomi Tiponi

This is to be expected until new features to make it easier to use start appearing, as I'm sure they will. This doesn't seem too worrying as it will be some time before Cloud Party is ready for a major launch to those not familiar with VWs.

Ezra

All of Cloud Party's best features right now center around content creation. So it's not surprising this early in beta the only one's there are content creators.

It's still totally lacking in social; groups, better IMs, better friend lists, actual local chat, etc.. And there's no economy yet; no giving nor receiving of creations, via the marketplace that doesn't exist yet or otherwise.

It seems to me they're tackling giant problems first and leaving the small ones for last. But until those small ones are handled, there's large masses of SLers that have no need for CP. Being able to own a roleplay area four times the area of a SL sim for one-third the price is great for example, but pointless if there's no concept of chat range in CP yet.

And of course there's still the Facebook-only authentication issue which has been the number 1 no-no in my own telling SL friends about CP.

Danielle

Like many others, I went there for a few days to kick the tires and see what was there. But there are way too many missing features to commit any serious time to it.

A.J.

I think it was a mistake to introduce this without all of the bells and whistles.

I'm not sure the Facebook crowd is really that adventurous.

elizabeth (16)

like others said. is a mistake these days to launch a beta thats not a beta and is more a prealpha

is best to keep it closed until you got a Preview release where all the normal stuff that normal people expect to work works

mod my avatar, chat, IM, buy/get stuff off others. teleport/explore. get a room/home and mount my stuff i buy/get

modding avatar and mounting your stuff in your own room/home is not building/creating in the normal sense. is important dif i think

Little Lost Linden


Really though, it was missing the hot sex. And, I didn't see any water when I was there. That's it. Water and Sex. Once it has those two things, get ready for a landslide.

sirhc desantis

Would be interesting to see how those reported figures pan out if we could see the rate of anonymous log ins (having gone in both ways). To be honest I treated it as I would any other VW that wanders across my attention window - log in, have a peek and rummage and move on unless something really catches my fancy.

drfran

I have been roaming around since CP opened. I have met many of my SL friends there. The folks who stayed and stayed were the heavy mesh and content creators, which remains a small proportion of Second Life users.
What I think is that those early adopters who fight the poor build tools and create usable content will stand to make a bit of money when the floodgates open. Henmations is already holding dance parties, and claudia222 Jewell has her jaw-dropping mesh installed on her sphere world (the non-contiguous land is upsetting to me). I think there are opportunities, but it will be a while before it is realized.
Thanks SLers for doing the beta-testing.

drfran

I have been roaming around since CP opened. I have met many of my SL friends there. The folks who stayed and stayed were the heavy mesh and content creators, which remains a small proportion of Second Life users.
What I think is that those early adopters who fight the poor build tools and create usable content will stand to make a bit of money when the floodgates open. Henmations is already holding dance parties, and claudia222 Jewell has her jaw-dropping mesh installed on her sphere world (the non-contiguous land is upsetting to me). I think there are opportunities, but it will be a while before it is realized.
Thanks SLers for doing the beta-testing.

foneco zuzu

Only one simple word about this!
F*******

Ener Hax

facebook peeps like things such as Farmville - it has directed play and is drop-dead simple. sounds like Cloud Party is too much like SL in that it needs users to create content. that model is already in place and is called SL - why would anyone expect different results>

my two cents (i've never checked it out and based my opinion on Hamlet's posts)

shockwave yareach

Um, aren't they still in beta and not yet open to all? That's like saying a restaurant's numbers are down when they are still putting in the stove.

Adeon Writer

As one of their "Try once then bye bye" users, I'm simply waiting until Facebook is not needed.

I suspect this is not a minority situation; Facebook and virtual lives are polar.

Dartagan Shepherd

Premature extrapolation.

It's true though, after a test drive, some are holding off.

Others are waiting for the new rigs to come out.

Others are waiting for non Facebook logins to be implemented.

Others are holding out for feature X and Y to get done.

It's one wave of people checking things out after a small burst of blog posts exclusive to SL people, with no other advertising.

Some people will say this is not my beautiful SL and move on.

It's not SL, and probably shouldn't try to mimic SL too closely, there's not much sense (or success in following an ailing model) in that.

Time will tell if they understand their own bigger picture for their product.

Usage patterns on a non advertised alpha/beta project by a 4 developer team is a bit of a stretch though. More useful to cover the evolving features.

Chrismcbride69

As a content creator, I am extremely excited about Cloud Party - it has options that I expected SL to have when I started using it back in 2005. Basic things to creating 3D content that SL just has never had (normal/specular maps, flexible materials, custom skeletons, weights, etc.) The potential for CP to look much better than SL is already there, and the fact that it runs fluidly in a browser is a major advantage. Once the WebGL tech in tablets and phones becomes common (right around the corner) it will have a much larger mass-market reach than anything else that has come before it.

I agree there are many missing components at this stage if you are a SL user - but, in my experience with the developers, they are responsive, friendly and are getting the 'basics' right before moving on to the larger picture. They added support for my 3D package's COLLADA/mesh output in less than 48 hours!

Give it some time and be open minded - honestly, it is the first time in a while I have been excited about virtual worlds, and I would like to see it become a success.

My $0.02

Liam Kitty

They weren't expecting the SL crowd to get poked about this, they weren't expecting this blog to write write write about it, and they weren't expecting to have to compete with SL in terms of capabilities.

It was fun, it was cute, It's not SL and not even close. Moving on ...

Rusalka Writer

Joined, got my house, uploaded some mesh. got tired of the HUGELY awkward interface. Waiting for improvement or implosion.

beetle

I quite like it. Because you have a lot of the builders in there it is like an expert class in a whole new sandbox.

I don't like facebook integration, particularly facebook like but I do know that the next big breakthrough in virtual worlds will be one which is more clearly linked to your real life identity. I may not like it, but I know it's coming.

I do like the fact that after an admittedly buggy goal type introduction I got to have my own place and somewhere to try out building. For free.

I think because it doesn't have to deal with all the legacy that SL does and because it explicitly links to real life identity it is a new model that everyone should watch real close. It might not be Cloud Party that is there at the final curtain but it has certainly set the stage running.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Thumb Wagner James Au Metaverse book
Wagner James "Hamlet" Au
Virtual_worlds_museum_NWN
Join a Growing Community Devoted to Virtual Worlds!
Dutchie SL PBR pool
Get Dutchie's new pool with sound effects, PBR, 100+ couple/solo animations!
Dream Seeker SL estates
Competitive rates, 24/7 English, Spanish & Dutch support -- visit online or in SL!
Wagner James Au Patreon
Making a Metaverse That Matters Wagner James Au ad
Please buy my book!
IMG_2468
My book on Goodreads!
Wagner James Au AAE Speakers Metaverse
Request me as a speaker!
Making of Second Life 20th anniversary Wagner James Au Thumb
PC for SL
Recommended PC for SL
Macbook Second Life
Recommended Mac for SL
my site ... ... ...
ADD store SLurl
Visit ADD's SL mainstore, creator of sexy styles you want to wear!
Dream Seeker estates SL
Competitive rental rates, 24/7 English, Spanish & Dutch support -- visit online or in SL!
Intellivision game console book Tom Boellstorff Braxton Soderman
Get the latest book from the author of "Coming of Age in Second Life"!
Meow Meow Making SL flowers
An SL flower shop for all occasions!
Vmuseum NWN Ad
Click to visit all four sites!
Rapture
Original SL mesh fashion since 2014
Second Life virtual world coffee table book
Coffee table book available now -- click above!
Juicybomb_EEP ad

Classic New World Notes stories:

Woman With Parkinson's Reports Significant Physical Recovery After Using Second Life - Academics Researching (2013)

We're Not Ready For An Era Where People Prefer Virtual Experiences To Real Ones -- But That Era Seems To Be Here (2012)

Sander's Villa: The Man Who Gave His Father A Second Life (2011)

What Rebecca Learned By Being A Second Life Man (2010)

Charles Bristol's Metaverse Blues: 87 Year Old Bluesman Becomes Avatar-Based Musician In Second Life (2009)

Linden Limit Libertarianism: Metaverse community management illustrates the problems with laissez faire governance (2008)

The Husband That Eshi Made: Metaverse artist, grieving for her dead husband, recreates him as an avatar (2008)

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)

Newstex_Author_Badge-Color 240px
JuicyBomb_NWN5 SL blog
Ava Delaney SL Blog