« Duran Duran's Olympics Opening Show for Four Billion Viewers Expected to Feature Second Life | Main | EA CEO Admits Problem Launching SWTOR as Subscription "In the World of Free-to-Play" »

Friday, July 20, 2012

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

shockwave yareach

Ideally, a vendor should have 3 event kiosks prebuilt and ready to go. So you just go to the event, rez your eventStore, tweak the merchandise, and you're done. As frequent as these things are, it's too difficult to build unique each and every single time.

Pussycat Catnap

People need to start running some internal analytics.

If you're selling in every event after event - are you really getting value from that, or would you be better off just hitting a few that are key to your presence?

Chances are, many of these folks are over-promoting themselves. While it might seem like every sale gained is good... at what cost?

More key is maximizing Return on Investment. And that frankly means that if you have branded yourself, a lot of further promotion might be wasted.

The question is not 'how many sales did I get from Event X', but 'how many did I -gain-, that I would not have had, but for that event, and how much did it cost me to gain them?' combined with 'how many will I lose from not going that that I would have had otherwise?'

- And that takes knowing more about the sources of your sales, what drives people to you, away from you, and so on.

I'd wager most of the SL brand could skip out on 1 or 2 out of every 3 events / hunts they're in, and have better profits for it. Some few brands could skip them all, and make more...

And that would leave more time for other things - which is part of how you make more: Putting the time into more worthwhile efforts.

- Set up a small presence in some other grids.
- Diversify a product line.
- Expand a product line.
- Take some relax time (for fun or to renew inspiration).
- Network more.
- Learn more about some of your customers. Better to appeal to them.

If you don't do every last event, you've also go the time to do the ones you do do right.

Saffia Widdershins

The trouble with events is that most make radically different demands of the designer who is submitting, which means that shockwave's concept of having three exhibits all ready to hand sadly fails to work very often.

Many events these days will be carefully landscaped - the booth you are given will fit that theme, and then you have to integrate your kit with that design (or look naff). So you can't just travel around with the same box - or the same three boxes. Reckon to spend an evening for each event doing the decoration. And that's leaving aside the requirement to produce two or three free and original designs.

And while I completely agree with Pussycat that not ALL events, hunts, fairs etc etc will bring in the punters, the difficulty is knowing WHICH to target without detailed market research. Will the Hair Fair bring you more customers than One Voice? Will taking part in a themed Hunt with a good reputation attract more potential customers than a big grid wide hunt? The only way you can find out is ... to suck it and see.

foneco zuzu

To be honest im much more worried when, and its always the case, Linden Lab, not only miss them, but in shoves all changes in users A**S without saying any to nobody or even care (See the path finder mess!).

Kaellynn Rayne

I couldn't agree with you more, Iris. Albeit, I'm not a designer, but I'm a creative person. Creativity takes time and effort. It needs to grow and be nurtured. I've found that these designers who are late, or completely miss the boat on the event, end up with loss of interest from clients, and even worse, a terrible product. I'd rather see a designer very few events and fairs with a great, quality product, than one who just throws a pattern on a template and sets up shop at EVERY event/fair they can.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Making a Metaverse That Matters Wagner James Au ad
Please buy my book!
Thumb Wagner James Au Metaverse book
Wagner James "Hamlet" Au
Wagner James Au Patreon
Equimake 3D virtual world web real time creation
Bad-Unicorn SL builds holdables HUD
Dutchie-Modular-Kitchen-Second Life
Juicybomb_EEP ad
IMG_2468
My book on Goodreads!
Wagner James Au AAE Speakers Metaverse
Request me as a speaker!
Making of Second Life 20th anniversary Wagner James Au Thumb
PC for SL
Recommended PC for SL
Macbook Second Life
Recommended Mac for SL

Classic New World Notes stories:

Woman With Parkinson's Reports Significant Physical Recovery After Using Second Life - Academics Researching (2013)

We're Not Ready For An Era Where People Prefer Virtual Experiences To Real Ones -- But That Era Seems To Be Here (2012)

Sander's Villa: The Man Who Gave His Father A Second Life (2011)

What Rebecca Learned By Being A Second Life Man (2010)

Charles Bristol's Metaverse Blues: 87 Year Old Bluesman Becomes Avatar-Based Musician In Second Life (2009)

Linden Limit Libertarianism: Metaverse community management illustrates the problems with laissez faire governance (2008)

The Husband That Eshi Made: Metaverse artist, grieving for her dead husband, recreates him as an avatar (2008)

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)

Newstex_Author_Badge-Color 240px
JuicyBomb_NWN5 SL blog
Ava Delaney SL Blog
my site ... ... ...
Virtual_worlds_museum_NWN