« Top 10 New World Notes Posts Last Week You Can't Miss | Main | Submit Content to Reddit's SL Subreddit, Get It on NWN! »

Monday, August 13, 2012

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

melponeme_k

Snaps from a game are not photographs.

Coating a VR snap with photoshop effects and filters does not make you an artist.

All the work has been done by the designers of the game who carefully thought out angles, atmosphere effects etc.

A VR screenshot is just recording what the designer did. This screenshot contains the IP of a graphic designer/s and their work should not be devalued because someone decided to use the blur tool to make it look fancy.

I like taking screenshots but I don't assign artistic merit to them. A more worthy endeavor is to go outside, with a camera and try to be artistic that will have merit.

Dark

Melponeme_K - VR photography is just as valid as RL photography. Even tho they may not have created the environment being 'photographed', it is their interpretation of this environment that makes it art.

To discredit them is to discredit RL photography too.

Also another great VR photographer is Iain Andrews - http://enwandrews.tumblr.com

Kyle Archer

@Melponeme_K What if you are taking photos of real world architecture? Do you assign all the value of the photo to the architect? No. If you think about it, there is almost zero difference.

Dark

I think also, if anything, their photography celebrates the game artists.

When the player is fighting to stay alive or trying to win a race etc etc, they don't have time to look at all the work that has been spent of creating their environment.

These photographers show us all the detail, the sweat and tears that goes into creating compelling environments.

Melponeme_k

@Dark

No it isn't valid. It is more akin of taking a picture of a picture. If you decided to make a portrait of any famous photo, could you claim that work as your own? Even if you turned it a hazy green in your photoshop? No you couldn't. Taking screensaves is the same deal. It is another person's graphic and photographic work.

@Archer

Not the same situation. RL is public space. Some buildings may attempt to claim copyright image. I don't think it has ever been taken to a court. VRs are not public domain. They are all copyrighted and private spaces which we pay fees to enter. Its their photographic environment (whoever owns game image rights),

Nike Air Max

Very good post. Made me realize I was totally wrong about this issue. I figure that one learns something new everyday.

art photography

nice photographs.

Drew956

Hmm..
I wish I could disagree with Melponeme_k, but I agree with what was said.

That aside, there is one exception to the ideas mentioned in Melponeme_k's comments that I think I should point out. (it is an opinion, however.)
I think VR photography is a legit art iff the virtual world is in a constant state of flux, like Second Life.
If the conditions in the photo are subject to change and are part of a community/world that may not exist in the same state in the future, then the photo is like a capture of that unique environment/moment or culture "as it was" so to speak.
it's a beautiful thing and becomes like an artifact in a way, a particular angle of and a piece of history.

Just my thoughts.
If anything, the dynamic and limitless nature of second life makes it a work of ever changing art in and of itself, and since it's so boundless and multi-faceted in its experiences(angles of experience?) I think it's valid to consider a photo of it to be a work of art.
But meh, I don't know. It's still private space and copyrighted stuff, so I suppose the photos should be taken with the proper permissions?
(unless artists get a magic free derivative works pass and are allowed to do whatever)

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Making a Metaverse That Matters Wagner James Au ad
Please buy my book!
Thumb Wagner James Au Metaverse book
Wagner James "Hamlet" Au
Wagner James Au Patreon
Equimake 3D virtual world web real time creation
Bad-Unicorn SL builds holdables HUD
Dutchie-Modular-Kitchen-Second Life
Juicybomb_EEP ad
IMG_2468
My book on Goodreads!
Wagner James Au AAE Speakers Metaverse
Request me as a speaker!
Making of Second Life 20th anniversary Wagner James Au Thumb
PC for SL
Recommended PC for SL
Macbook Second Life
Recommended Mac for SL

Classic New World Notes stories:

Woman With Parkinson's Reports Significant Physical Recovery After Using Second Life - Academics Researching (2013)

We're Not Ready For An Era Where People Prefer Virtual Experiences To Real Ones -- But That Era Seems To Be Here (2012)

Sander's Villa: The Man Who Gave His Father A Second Life (2011)

What Rebecca Learned By Being A Second Life Man (2010)

Charles Bristol's Metaverse Blues: 87 Year Old Bluesman Becomes Avatar-Based Musician In Second Life (2009)

Linden Limit Libertarianism: Metaverse community management illustrates the problems with laissez faire governance (2008)

The Husband That Eshi Made: Metaverse artist, grieving for her dead husband, recreates him as an avatar (2008)

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)

Newstex_Author_Badge-Color 240px
JuicyBomb_NWN5 SL blog
Ava Delaney SL Blog
my site ... ... ...
Virtual_worlds_museum_NWN