Iris Ophelia's ongoing review of gaming and virtual world style
Last week Tiny Speck announced that they would be pulling the plug on their adorably surreal browser-based MMO, Glitch, on December 9th. The day the announcement was made my entire Plurk friends list seemed to cry out in anguish one after the other over the looming loss of this charming game. Tiny Speck has said that there were just not as many users as they had hoped for, leading the game to be unsustainable. Full stop. No new management, no relaunch, no iOS port, no Kickstarter-- just the plain end of one of the most enchanting and original free-to-play games to come out in a long time.
Glitch had drawn in a lot of Second Life users during its beta period, including myself, but by the game's official launch I had already lost interest and never logged in again. At least until last night. I decided to look back in on Glitch to see what I'd been missing, and to enjoy its final days... And I want to help you do the same. Keep reading for your last chance to experience this stunning world.