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Friday, February 01, 2013

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Damien Fate

I haven't tried it yet, but from what you posted it seems very different from the trailer which I saw yesterday. I thought you would have avatars too.

So no FATEwear on Dio then.

zyrra

I felt mislead by the video to some degree. I chalked it up to diving in before really reading it. I quickly believed the video represented what I could actually create. However, I do think it could have other potential uses. I plan to investigate it a bit further to see what else dio might have to offer.

Kala Bijoux

This feels like a fairly typical LL move - they have an idea or concept that could work and they release it WAY before it has all the components it should. I know it is just in beta but they are getting buzz about it NOW. People are going to try it, not be impressed and never come back (sound familiar?). I hate to be the one bagging on LL but this pattern keeps happening. Right now it feels like they are just throwing as many concepts as they can in hopes that one sticks. Nothing is going to stick tho unless it has enough content and "oomph" (for lack of a better term) behind it to be more than a blip.

When I first read the blips, it sounded like maybe there were virtual rooms, like SL 3d reality type, that you could set up. Static text and pictures aren't going to cut it in this day and age.

I do like that they have are talking about letting people monetize off of it - as I see it, one of LL's strengths is that they have a large pool of amateur content creators/digital artists that can make content.

Kala Bijoux

This feels like a fairly typical LL move - they have an idea or concept that could work and they release it WAY before it has all the components it should. I know it is just in beta but they are getting buzz about it NOW. People are going to try it, not be impressed and never come back (sound familiar?). I hate to be the one bagging on LL but this pattern keeps happening. Right now it feels like they are just throwing as many concepts as they can in hopes that one sticks. Nothing is going to stick tho unless it has enough content and "oomph" (for lack of a better term) behind it to be more than a blip.

When I first read the blips, it sounded like maybe there were virtual rooms, like SL 3d reality type, that you could set up. Static text and pictures aren't going to cut it in this day and age.

I do like that they have are talking about letting people monetize off of it - as I see it, one of LL's strengths is that they have a large pool of amateur content creators/digital artists that can make content.

Storm Thunders

Where can I try the app in the video?

Dio, baby, why'd you come out to party wearing your sweats? Come back when I can mouse over an element instead of having to use the side boxes, you've got support for outbound links, and clicking or mousing over something in a scene can change its appearance without leaving the room. Embedding and sound would be sweet too.

Ciaran Laval

I had no interest in dio until I sat down and actually used it, because I thought it was going to be another social networking space.

Personally, I think it's a fun application, whether there's much longevity to it is another matter but fashionistas could definitely display their wares there, complete with links to their inworld stores or Marketplace stores.

Renmiri Writer

Excellent review.

Dio is not ready for prime time and it baffles me that a company that is so good at #D interaction, (SL, the minecraft clone) would go for a text and pictures slideshow thing. This is so old!!

Dio, go to your retirement home and reminisce about the good old times of text only MUDs.

Perhaps if they added user account control it could be used for text based RP like the ones people did on EzBoard back in the day. But still, why go so far away from your strength LL ?

CronoCloud Creeggan

I pretty much agree with the comments here about mouseover and objects "in" the room. But as I said, this is sort of "Inform" (Language for making Zork style text adventure games), for the masses....with pictures. I think i t's interesting, and hope LL add more features to it over time.

Connie Arida

Yawns and waits for parametric deformation mesh and materials in SL.

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