Courtesy a 3D modeler named Varek, this is an extended tutorial for creating and weighting mesh clothing with Zbrush and Maya. Not being a modeler myself, I'm not sure if this is the best tutorial for both platforms, but this guy's models look pretty good to me.
Speaking of which, 3D content creators: If you have favorite tutorials of your own, please post in Comments or e-mail the links to me, because I'd love to feature more of them on NWN.
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If you can afford frickin' Maya, you can hire your own training staff to show you how to use it. Maya is the Second Life of graphics in terms of unrealistic and unsustainable pricing models.
Posted by: Arcadia Codesmith | Friday, March 22, 2013 at 06:06 AM
its free for students ?!
Posted by: MJW | Wednesday, May 21, 2014 at 08:26 AM