Nice to see the folks in Reddit's Oculus Rift group enjoying our post on the Rift coming to Second Life. (It was even a top post in the subreddit last week.) Reading through the comments, it occurs to me that this might be a way for hardcore gamers to give Second Life another try (if they've given it any try at all). SL has never performed well enough to attract a large group of FPS or MMO gamers, but the gamers interested in the Oculus Rift, like this guy, might be willing to see it as a virtual reality platform: "I've never tried SL, but this might cause me to give it some thought. I want this to be OASIS, but I suspect I'll be pretty let down." Another Redditor, more bullish:
"I can't help but be skeptical of their level of commitment to this, but I REALLY hope I am wrong and that they are 'all-in' and have the resources to back it up. If they do this right we could actually have a fairly open and free VR metaverse ala Snowcrash/OASIS very soon." Click here to join the discussion.
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To have the mode be useful, Linden needs to look at each aspect of SL that world require taking off the headset, and develop a decent in-headset alternative.
For example, building and web-marketplace shopping might be tricky, but those are big things you want to support if the mode is going to be a real deal and not just a neat thing you can do with the Rift.
Regardless, I'm stoked. I can't wait to jump into my avatar and look around.
Posted by: Adeon Writer | Monday, April 29, 2013 at 09:54 AM