Janine "Iris Ophelia" Hawkins' ongoing review of gaming and virtual world style
Famed SL machinima artist Draxtor Despres has released a new episode of his ongoing series, The Drax Files: World Makers, which highlights the work of virtual builders, designers, and artists from Second Life. This latest episode is all about Abramelin Wolfe, a name that should sound familiar to anyone with a taste for well-crafted avatar animations... Or Blade Runner.
The sim for Abramelin's animation store, Abranimations, is one of the first locations in SL that ever made a real impression on me. It was also one of the first to use clever building and texturing tricks to simulate reflections in puddles, which contributed to a bleak and rainy feel -- accurate to its Blade Runner inspiration -- back at a time when most of SL still felt like little more than blue skies, grassy fields, mini-malls and beaches. It was an awe-inspiring experience, and an incredibly influential build.
Abranimations remains an excellent ressource for animations and animated gadgets, so this episode is an absolute must-watch.
Please share this post with people you like:
TweetIris Ophelia (@bleatingheart, Janine Hawkins IRL) has been featured in the New York Times and has spoken about SL-based design at the Fashion Institute of Technology in Manhattan and with pop culture/fashion maven Johanna Blakley.
Comments
You can follow this conversation by subscribing to the comment feed for this post.