Janine "Iris Ophelia" Hawkins' ongoing review of gaming and virtual world style
Another Second Life event, another Second Life controversy, but it seems like lately the drama is just repeating itself (and no, even though the timing might imply otherwise, I'm not talking about The Arcade.) Several recent fashion fairs have had more than their share of drama over copyright concerns -- specifically, the lack of management response when such concerns are raised. Fantasy Faire 2013, an event which initially took a hard stance on copyright issues, caught some static when several participating stores displayed assets and artwork allegedly taken from copyrighted sources, including games like Skyrim. More importantly, event organizers failed to act in a way that satisfied the concerned fantasy fashionistas who had reported the suspicious brands.
Now, only a few weeks later, a familiar problem reared its head at the Home and Garden Expo. This time a brand was accused of using artwork that wasn't their own (and they've since voluntarily pulled out of the expo) but the lack of immediate action from organizers caused some friction with both designers and consumers. All of this really makes me wonder, what exactly do you expect of an event's organizers? Can their action/inaction affect your willingness to participate in their event, or do you think it all rests on the individual designers? Would you ever boycott an entire event based on an organizer, or would you only avoid a specific "guilty" brand? Where do you draw the line when it comes to bad behavior at good events?