« Practice ESL in SL With the Cypris Chat Group | Main | Why Linden Lab's Acquisition of Desura Might Be The Smartest Thing It's Ever Done -- Think Indie Gaming »

Wednesday, July 10, 2013

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

Bixyl Shuftan

"With so many new products and purchases, one of them is bound to stick. Right?"

That does seem to be Linden Lab's other-than-Second-Life strategy.

Adeon Writer

Desura? I was under the impression that was a Steam competitor, just focused more on indie developers.

I have no idea if that's true or not, but that was my impression.

Adeon Writer

To append: Aha, I thought it was them. I have two games from that service. Purchased because I wanted the games, but they weren't available on Steam.

Metacam Oh

Throw enough turds at the wall eventually it will be brown.

Ezra

This can only help Desura.

Say what you want about Linden Lab, but one of their few undeniable achievements is creating and maintaining trusted user-to-user economies. Second Life is one of few entities in the last few years I deal with on the regular that hasn't had to send out mass emails saying reset password, cancel credit cards, we're sorry for days of downtime, etc. etc.

Linden Lab is a great company to host user-to-user anything that involves money and 99.9% uptime.

I love this move much more than Patterns and all that other stuff. Occasionally Linden Lab falls off the wagon by trying to be a creator instead of doing what they do best, enable creators. They need to leave things like Patterns and Linden Realms alone and instead focus on Second Life and now Desura.

2013

@ meta spoken like the delusional sandboxer you once was.

Frans Charming

Wow. I wonder if LL is working on something that they wanted to use this kind of technology but Valve/steam couldn't accommodate them.

Metacam Oh

@1993 Empty words from someone who cannot put a name behind the insult.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Wagner James Au
Wagner James "Hamlet" Au
Dutchie Evergreen Slideshow 29112021
my site ... ... ...

PC/Mac readers recommend for SL:

Classic New World Notes stories:

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)

Newstex_Author_Badge-Color 240px