Tomm Pye first told me about this excellent news: Oculus Rift CEO Brendan Iribe wants to eventually give away the headsets for free or close to that:
“We’re not there yet, but we’re sitting there thinking all the time, how can we make this free? You want everybody to play it and the cheaper it is, the more people are going to go out and buy it. Today it’s a $300 dev kit but we’re thinking about how to get it out to as many people as possible.”
That's what I'm talking about. That's what I mean about the Oculus Rift being Second Life's best hope, especially among the coming spike of senior citizens on a fixed income.
Finally, it will be at my price point!
Posted by: Marianne McCann | Wednesday, July 17, 2013 at 12:42 PM
There's one side of my brain that says YAY FREE! But then there's the other side of brain that says 'gee what will this free thing cost me' because honestly nothing is free without some sort of catch 22. Interesting to see how it goes.
Posted by: hmmjustwondering | Wednesday, July 17, 2013 at 12:54 PM
Hopefully, not free as in "FREE WI-FI AT THE AIRPORT WHERE YOU CAN BROWSE USAirways.com ALL YOU WANT FOR FREE WITH THEIR HORRIBLE UX DESIGN AND CAN'T DO ANYTHING, OTHER THAN WASTE TIME AND GET POINTED AT A TOLL-FREE NUMBER."
Sorry for the caps, I flew recently on US Airways.
I'd hate to see an Oculus Rift where you can see only content people are paying for you to see, aka annoying adverts and propaganda.
Posted by: FlipperPA Peregrine | Wednesday, July 17, 2013 at 04:10 PM
These days when I think of free online tools I also think of targeted ads and privacy invasion, and stuff that isn't much good without in-app purchases. Not assuming that is the route Oculus will go, but I sure hope if they do offer a free version supported in that way that they will still offer a paid version without all of that guff.
Posted by: Kim Anubis | Thursday, July 18, 2013 at 10:18 AM
Free!
http://www.youtube.com/watch?v=7bXJ_obaiYQ
Posted by: Pathfinder | Monday, July 22, 2013 at 01:50 PM