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Thursday, January 23, 2014


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GoSpeed Racer

The video reminds me of muppets. The arms moved in a jerky fashion like they were on sticks. The faces did show a bit of animation to them. It will be interesting to see where they'll take this technology and how well they'll refine it.

Tracy RedAngel

This is very intriguing...can't wait to see how this all develops.


I wish them all luck and I hope to see new videos about their progress.

But any VR going up agains SL is akin to any old MMORPG going up against WOW. It doesn't matter that WOW or SL is old, they have the head start and the traction.

Ciaran Laval

@Melponeme_K exactly, WoW and SL have the numbers and it's hard for something else to break through, although eventually something else will, it may not be in ways we expect.

As for High Fidelity, aren't they going for a Seti style concept for performance in terms of sharing resources from distributed systems?

Hitomi Tiponi

"While I can't get into any specifics yet, I think High Fidelity's most impressive innovation is the solution Philip and his team have created to minimize lag and latency. It's so freaking brilliant I think it'll probably be imitated by a lot of other companies, both for MMOs and beyond."

I hope you are not talking about distributed hosting or voxels because neither are particularly new or impressive.

Hamlet Au

"I hope you are not talking about distributed hosting or voxels"

I am not, at least not in the way you probably think I am.


The methods High Fidelity uses to solve some traditional VW problems (lag, user experience, etc) will be interesting to learn, but I'm equally curious as to how open their architecture will be or is intended to eventually be.

Julia Benmergui

Can't say I think much of the AV's.

Gwyneth Llewelyn

Well, hmm, maybe HF is really a virtual world after all. In any case, I'm a bit baffled about the "secrecy". I mean, High Fidelity is on GitHub. There is a direct link for it on their website. Just point to it, clone the repository, compile it on your computer, and you're ready to go. No secrets, all the source code is there for anyone to see. Yay for open source projects — go Philip!

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