« Rediscovering Second Life Through the Oculus Rift | Main | The Elder Scrolls Online is a Good MMO... But Not a Very Good Elder Scrolls Game »

Friday, April 04, 2014

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

Pussycat Catnap

"Virtual reality sex—it’s already happening, it’s going to happen much more, and VR companies are likely underestimating how much of a barrier to mass market adoption it’s going to create"

Yes and No.

Most of the advances of the internet were fueled AND paid for by "adult entertainment" companies. Those companies were paying for the bandwidth on ISPs and gateways long before anyone else could afford to. The dot-com boom companies got 'free rides on the back of XXX companies paying for the wires.

Those same companies figured out online billing that kept privacy intact, streaming video was developed by them, broadband was pushed by them, and even many of the design needs that pushed the advancement of the browsers and standards started with them.

(and if you want to know what sort of eBooks are selling for people's eReaders... and what creative markets that opens... if you're a budding fiction writer who wants to pay rent; your best bet is to learn to describe anatomy with flourish.)

They were first to market for all of, paid for it, made profit on it, and made a number of creative ideas viable commercially before others took those things "mass market".

It didn't even occur to me at first; but I can see the first highly profitable use of Octopus being from a XXX company letting you get up-close-and-person with some young overly tattooed woman's VR representation.

After that, the game companies it was "intended for" will look into it, and then in about a decade it might show up in boardrooms under a very blanded down name like "iHoloConference"...

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Making a Metaverse That Matters Wagner James Au ad
Please buy my book!
Thumb Wagner James Au Metaverse book
Wagner James "Hamlet" Au
Wagner James Au Patreon
Second Life virtual world coffee table book
Coffee table book coming soon. Follow Haridsam.Resident on Primfeed for updates!
Dutchie-Modular-Kitchen-Second Life
Bad-Unicorn SL builds holdables HUD
Juicybomb_EEP ad
IMG_2468
My book on Goodreads!
Wagner James Au AAE Speakers Metaverse
Request me as a speaker!
Making of Second Life 20th anniversary Wagner James Au Thumb
PC for SL
Recommended PC for SL
Macbook Second Life
Recommended Mac for SL

Classic New World Notes stories:

Woman With Parkinson's Reports Significant Physical Recovery After Using Second Life - Academics Researching (2013)

We're Not Ready For An Era Where People Prefer Virtual Experiences To Real Ones -- But That Era Seems To Be Here (2012)

Sander's Villa: The Man Who Gave His Father A Second Life (2011)

What Rebecca Learned By Being A Second Life Man (2010)

Charles Bristol's Metaverse Blues: 87 Year Old Bluesman Becomes Avatar-Based Musician In Second Life (2009)

Linden Limit Libertarianism: Metaverse community management illustrates the problems with laissez faire governance (2008)

The Husband That Eshi Made: Metaverse artist, grieving for her dead husband, recreates him as an avatar (2008)

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)

Newstex_Author_Badge-Color 240px
JuicyBomb_NWN5 SL blog
Ava Delaney SL Blog
my site ... ... ...
Virtual_worlds_museum_NWN