Philip Rosedale* recently gave a keynote speech in Second Life for an education conference and Daniel Voyager has a rough transcript here. There's a lot about the future of VR, virtual worlds, his new VR/VW startup High Fidelity and its relation to his last startup, Linden Lab. This point on latency is fascinating:
How much latency can there be in face to face talking? 100 milliseconds. 100 milliseconds is necessary in establishing emotional connections. Your cell phone is 500 milliseconds. Skype is 250 with video. VoIP is 800 or worse.
Which is why, as he told me recently, Philip Rosedale's next VR-based virtual world is aiming for 100 millisecond latency.
* But what happened to his avatar with the spiky hair and the Rolling Stone T-shirt and most of all the rainbow codpiece?
Image via HyperGrid Business, which has more analysis (not on the cod piece, the other stuff).
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"But what happened to his avatar with the spiky hair and the Rolling Stone T-shirt and most of all the rainbow codpiece?"
Boy, you done up and stole my line. I was going to ask that very question. I missed VWBPE this year. Would have been worth a visit to see Phil 2.0.
PS: That was a Rocky Horror T-shirt.
Posted by: Iggy | Friday, April 11, 2014 at 06:36 PM
Philip has some extremely odd views on telephones, be they land lines or mobile. I'm not seeing this reluctance to use phones he sees.
Posted by: Ciaran_Laval | Saturday, April 12, 2014 at 06:46 AM
I predict he will be just as successful achieving 100 millisecond latency as he was in SL eliminating all lag (as he had promised).
Posted by: Ajax Manatiso | Monday, April 14, 2014 at 09:35 AM