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Tuesday, July 22, 2014


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"What if everything in VR suddenly shifted Gabe Newell's way?"

Gabe's way is Oculus Rift's way.

Valve contributes their VR research to Oculus VR.

Three of Valve's top VR researchers (Michael Abrash, Atman Binstock and Aaron Nicholls) now work for Oculus VR.

Valve has stated numerous times now they aren't selling a VR headset of their own.

I'd stop looking for competition between Valve and Oculus VR where there isn't any to be found, there's a lot more interesting stuff in paying attention to their cooperation.

Hamlet Au

"Valve has stated numerous times now they aren't selling a VR headset of their own."

That's not exactly true (link below). In any case, I wasn't writing about market competition, I was writing about which company gets the most *attention* for VR. Right now it's Oculus but it could be Valve very soon.


Abrash did, however, add that Valve hasn’t ruled out releasing its own VR hardware in the future. So the whole situation is reminiscent of its approach to Steam Machines: work with a third-party manufacturer for now, but be prepared to take the reins later on if need be.

Arcadia Codesmith

The more the merrier, as far as I'm concerned, if it keeps prices in check and pushes people to seek new approaches.


Pricing isn't a problem when Palmer Luckey has stated if he had his way he would give the Rift away. At any rate, $350 for DK2 is extremely cheap, and I would imagine that the consumer version will be equally cheap (>$500).

The advantage that Oculus now has is bottomless pockets for financing, which Valve would be unable to compete against... Luckey calls Zuckerberg - "Mark, these Valve guys are bothering us, will you buy them out please?"

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