Terry Shuriken made the tiniest avatar in Second Life I've ever seen, as I blogged a couple weeks ago, but as it turns out, this tiniest of tinies is not for sale: "Uh, nope not selling this because its veeery unusable," Terry tells me, then goes on to tell me about the trouble with being so tiny: "You can't see it [the avatar, that is] unless you press control+0 many many times to zoom in, and also use zoom-in HUDs to zoom in even further."
And even if you manage to get your camera on the avatar, heaven help you if you try to move:
"Even the slowest possible walking speed/flying speed moves the avatar like 1 mile forward (relative to this size)," as Terry tells it. So trying to be so terribly tiny tends to be too much trouble.
As for how Terry made it in Workbench/Blender: "You just scale it really far down and export it. This is mesh not an avatar shape... Anyone can do this!" But then again, if everyone did, tiny wouldn't be so tiny.
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When I first put on my Oculus DK2 in SL, the first thing I noticed was how fast avatars walk. They wizzed around me like they had rockets attached to them. :P
Posted by: Adeon Writer | Tuesday, October 28, 2014 at 01:26 PM
What, things doesn't work the same when you scale down an avatar relative to the size of their surroundings? I never could have guessed! ;-)
Posted by: Marianne McCann | Tuesday, October 28, 2014 at 02:05 PM
Anyone can make a tiny. How-to-make a tiny fairy avatar:
http://www.outworldz.com/Secondlife/posts/Tandy/
Posted by: Ferd Frederix | Thursday, October 30, 2014 at 02:39 PM
Thanks for featuring my silly video on your site! It was a nice surprise when noticed it on Google randomly. :)
Posted by: Terry Shuriken | Monday, November 03, 2014 at 08:55 AM