« Legendary Architect Frank Gehry Praises Potential of Virtual Reality as a Visualization/Design Tool | Main | 5 Questions to Ask Yourself if You Want to Be an SL Blogger »

Tuesday, January 27, 2015

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

Connie Arida

Too many repeating textures for my taste.

Canary Beck

I’ve been thinking about the concept of fidelity in virtual worlds for some time now, and Angel’s comment above compelled me to articulate how I make design decisions, when it comes to virtual places – because I think that Angel and I see things somewhat similarly. I wrote a post on this subject inspired by Angel's comments contained in this post, about how we might categorise virtual places by how real and fake they look and feel.

Canary Beck

This is the link: http://canarybeck.com/2015/01/28/a-model-for-categorising-virtual-places-in-second-life/

Iggy

The old prim-based system permitted educators to work well with student builders. As I articulated many times when I still taught with and about SL, the opportunity costs were low enough to bring in newcomers. With 3D modeling programs, however, collaboration in-world goes. That was a key draw from edu folk even with the clunky permissions system.

Not that it matters now since educators are no longer a "halo" user in SL or to LL's plans. Those wanting collaboration in virtual spaces find Minecraft more than robust enough or have migrated to self-hosted OS grids (with their own huge set of technical hurdles).

zz bottom

Linden Lab buid a tool that worked so much easy then any other to create 3d objects.
it is called Second Life.
Others even manage to make it work for converting them in mesh.
(be in world converters or tpv features).
Yes Off world tools like blender and much more, can do a better job then building in world, but where is a tool as easy to understand and besides that lets you communicate with others at same time then SL (or open sim).
Is SL 2 is serious business, let LL be remembered, SL is not only a virtual chat room, can be so many things, even one of the most amazing building tools that exist. Take advantage and make even better for Sl 2.
But in order to do that, make sure the SL2 Tos is a clear as Sl Tos should be and still lacks.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Making a Metaverse That Matters Wagner James Au ad
Please buy my book!
Thumb Wagner James Au Metaverse book
Wagner James "Hamlet" Au
Virtual_worlds_museum_NWN
Bad-Unicorn SL builds holdables HUD
Dutchie Evergreen Slideshow 2024
Juicybomb_EEP ad
IMG_2468
My book on Goodreads!
Wagner James Au AAE Speakers Metaverse
Request me as a speaker!
Making of Second Life 20th anniversary Wagner James Au Thumb
my site ... ... ...
PC for SL
Recommended PC for SL
Macbook Second Life
Recommended Mac for SL

Classic New World Notes stories:

Woman With Parkinson's Reports Significant Physical Recovery After Using Second Life - Academics Researching (2013)

We're Not Ready For An Era Where People Prefer Virtual Experiences To Real Ones -- But That Era Seems To Be Here (2012)

Sander's Villa: The Man Who Gave His Father A Second Life (2011)

What Rebecca Learned By Being A Second Life Man (2010)

Charles Bristol's Metaverse Blues: 87 Year Old Bluesman Becomes Avatar-Based Musician In Second Life (2009)

Linden Limit Libertarianism: Metaverse community management illustrates the problems with laissez faire governance (2008)

The Husband That Eshi Made: Metaverse artist, grieving for her dead husband, recreates him as an avatar (2008)

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)

Newstex_Author_Badge-Color 240px
JuicyBomb_NWN5 SL blog
Ava Delaney SL Blog
Ava