Janine "Iris Ophelia" Hawkins' ongoing review of gaming and virtual world style
Last week I asked NWN readers when and why you made your first virtual currency purchase in Second Life, and the answers so far have been a trip down memory lane.
Of course these answers have also been an interesting look into the early virtual lives of some infamous SLers. Arwyn Quandry, for example, got her start on the Teen Grid (back when there was a Teen Grid). Because most residents of the TG did have ready access to their own credit cards or Paypal accounts, the Teen Grid economy was wildly different from the Main Grid's. She writes:
I bought my first bunch of $L about a week before I left the Teen Grid. It was a big thing, because I didn't have my own card. I had to ask my dad to borrow his paypal account so I could get $10 worth of lindens. On the TG, that was big money - a nice pair of shoes that would go for 250 to 300 on the main grid went for maybe 100 at the most on the TG. Before that, I would wear freebies or build my own stuff. There was an educational group that gave away lindens for attending their events, so I would always go there.
When I got my ten bucks worth of $L, I bought a few outfits from my favorite designers who I wouldn't see again (at least until they transferred), gifts for some friends, and even my own plane, because why not. It was the coolest feeling being able to shop. After that, I would buy maybe once every two or three months to get a new outfit. These days, I buy a larger amount because I'm supporting a sim, but still keep my expenses fairly low.
Meanwhile, famed Second Life home and interior designer Barnesworth Anubis' first exchange of cash for L$ was so he could snap up a nice plot of land. No surprises there. The most interesting detail in his story, however, is where that cash came from:
Will the Future of VR Be Less Virtual, More Augmented?
Commenting in this fascinating thread on virtual reality hype, reader "Rin" makes some smart points:
So presumably, Rin would want to put her money in a company like Magic Leap, just like Google recently did, to the tune of half a billion damn dollars. I share all of Rin's concerns around VR, though I'm very skeptical augmented reality will be a better alternative:
Continue reading "Will the Future of VR Be Less Virtual, More Augmented?" »
Posted on Monday, February 23, 2015 at 02:32 PM in Augmented Reality, Comment of the Week, Crowdfunder, Virtual Reality | Permalink | Comments (6)
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