« With Valve Now Building VR Headset With HTC, Virtual Reality Must Either Go Mass Market Now -- Or Never | Main | Cue David Attenborough: Final Fantasy XV Shows off its Wildlife in a Surprising New Trailer »

Tuesday, March 03, 2015


Feed You can follow this conversation by subscribing to the comment feed for this post.


Well, the world is certainly a better place for DayZ. Pass. Might as well watch some ISIS beheading videos.

Arcadia Codesmith

First? Hardly. The same sorts of shenanigans took place in Ultima Online twenty years ago. While the creators hoped that players would come to police themselves, that never materialized in any meaningful way. It was too damn boring to take a reactive posture to evil and too damn easy to delete and replace an expendable character for griefing.

Eventually UO realized that open-world PvP was untenable and cloned the entire landmass to create a dimension with no open-world PvP. On the first day, it crashed and burned repeatedly -- the developers had not counted on the fact that about 95% of the player base desperately wanted OUT of the hellhole. And of course, UO's experience is the reason why Everquest (and later, World of Warcraft) disallowed non-consensual murder.

It may work for DayZ, a niche game in a niche genre. But every MMO to this point that's tried a world that's entirely or mostly open to PvP has either folded or moved to a more balanced zone/flag system.

Designers keep trying. My personal hypothesis used to be that deep down game designers are a bunch of little pinpricks not quite clever enough to thrive on 4chan. But the evidence keeps contradicting me, so I can only conclude that they're naive optimists who keep thinking some players will sacrifice their precious playtime to be the virtual police.

Good luck with that.


There is a good reason why PvP areas in games and mainly PvP based game communities are usually described with the word 'toxic' ...

Shockwave Yareach

Personally I don't see the fun in betraying and being betrayed. Eve online runs that way, which is why I stay away from it.

Surely there's enough pain and heartbreak in RL that we don't need to emulate it in virtual space too.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.


Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Making a Metaverse That Matters Wagner James Au ad
Please buy my book!
Thumb Wagner James Au Metaverse book
Wagner James "Hamlet" Au
Bad-Unicorn SL builds holdables HUD
Dutchie Evergreen Slideshow 2024
Juicybomb_EEP ad
My book on Goodreads!
Wagner James Au AAE Speakers Metaverse
Request me as a speaker!
Making of Second Life 20th anniversary Wagner James Au Thumb
my site ... ... ...
PC for SL
Recommended PC for SL
Macbook Second Life
Recommended Mac for SL

Classic New World Notes stories:

Woman With Parkinson's Reports Significant Physical Recovery After Using Second Life - Academics Researching (2013)

We're Not Ready For An Era Where People Prefer Virtual Experiences To Real Ones -- But That Era Seems To Be Here (2012)

Sander's Villa: The Man Who Gave His Father A Second Life (2011)

What Rebecca Learned By Being A Second Life Man (2010)

Charles Bristol's Metaverse Blues: 87 Year Old Bluesman Becomes Avatar-Based Musician In Second Life (2009)

Linden Limit Libertarianism: Metaverse community management illustrates the problems with laissez faire governance (2008)

The Husband That Eshi Made: Metaverse artist, grieving for her dead husband, recreates him as an avatar (2008)

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)

Newstex_Author_Badge-Color 240px
JuicyBomb_NWN5 SL blog
Ava Delaney SL Blog