OpenSim, the open source spin-off of Second Life, passed 30,000 active users last month, according to HyperGrid Business, which represents a relative growth spurt from 2012, when it was floundering with around 15,000 active users. The largest OpenSim world is InWorldz with 8,212 active users, which is not surprising, as that one is probably the most consumer-facing. Notwithstanding HyperGrid's "record-breaking month for OpenSim" language, it's still worth keeping in mind this is relative growth for OpenSim, but compared to the larger market for 3D avatar-based worlds, not so much. With 30,000 monthly OpenSim users, for instance, more people still use Second Life at any given moment than use OpenSim for an entire month. (Median daily concurrency for Second Life is around the 40,000 range, according to Grid Survey.)
(And compared to the truly massive Minecraft, OpenSim and Second Life trail far behind.)
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Thanks for mentioning OpenSim, Hamlet. For many OpenSim folk it's about the having the space to build and be creative as much as the raw visitor counts. For educators it's great being able to upload and clone regions when needed and then take them down again when you're done. And don't forget the hypergrid itself - suddenly any participating region is just a map search away! Nearest thing to the metaverse yet.
Posted by: Graham Mills | Tuesday, March 31, 2015 at 01:55 PM
@EI Consulting
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we know your EI Consulting,Han Held,RU Losing Hair,
If it's not informative then it's trolling!
Posted by: Mark Stanton | Tuesday, March 31, 2015 at 04:39 PM
Once you have had a whole region of your own to play with, it can be hard to go back to building in SL. The new people I meet in opensim are mostly creators from SL who want more freedom and prims. Plus they can make backups of everything. The price comparisons are ridiculous. You can run your own world for free. You can get a region for $8 a month. You can get 5 regions for $20 a month on Kitely. It's pretty awesome.
Posted by: Builderman | Wednesday, April 01, 2015 at 09:53 AM
Nobody can compare Minecraft with Second Life or Open sim, it is a game for iphones, with clumsy 80th's style graphics to say the least.
Posted by: zz bottom | Thursday, April 02, 2015 at 09:58 AM