"FREE SPEACH" is a pretty entertaining (if a bit technically rudimentary) Second Life machinima parodying videogame sexism and gender attitudes through Mario, Princess Peach, Laura Croft, and other classic characters:
Anyone who's viewed Anita Sarkeesian's videos, especially this one on the "Damsel in Distress" trope, will get a lot of the jokes. The machinima was produced by Gabrielle Trépanier-Jobin, an Associate Professor at Concordia, who tells me it spins off her PhD thesis on the role of parodies in criticizing gender representation, and is connected to a survey on the topic which you can take here.
Professor Gabrielle Trépanier-Jobin created the machinima with the MIT Game Lab and six MIT undergraduate students. "Second Life seemed to be the only online world where I could mix all video game characters and buy them on the marketplace. Second Life was a little glitchy," she allows, "and we had many technical problems during the shooting, but it was overall a great experience." (Maybe MIT should ask SL machinima master Lainy Voom to give a tutorial.)
Curiously, the title, "Free Speach", evokes the "Freeze Peach" parody of Gamergate and other online misogynists, but Gabrielle says that wasn't intentional:
"I was aware of the GamerGaters controversy when I made that movie and I definitely see why some people would make the relation between Free Speach and Freeze Peach," she says, "even though it is a mere coincidence!"
(So actually it's about ethics in game sexism parodies.)
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