« Watch This To See How Second Life Penguins Are Made | Main | Our Selfies May Soon Become 3D Avatars of Ourselves »

Monday, August 24, 2015

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

Eddi Haskell

Thanks for running my view on VR Hamlet. Let me offer another perspective. One of the best indications confirming a Hype Cycle is Venture Capital (VC) money. If you looks at "Virtual Reality" on the Hype Cycle, and if we make the assumption that Virtual Worlds are part of Virtual Reality (some would say they are more a part of MMO's than VR), this is another way of viewing what it happening with industry hype. There was little VC money to be had in the VR area after the rapid fall of Second Life and other Virtual Worlds after a peak of inflated expectations was reached, say, around 2008 - when Second Life stopped growing. The collapse of Blue Mars in 2010, was because of one reason -- VC money for additional growth became non-existent. This has all changed now, as VR is becoming hyped once again -- the Facebook acquisition of Oculus serving as a trigger. Witness what is happening with Project Sansar right now -- additional VC funding for its launch-- note I am calling funding from original investors in Linden Lab as new VC funding, I have no idea who is ponying up new cash for Linden Lab right now -- would not have happened without the "warm glow" given by Facebook -- and media "hype" falling in line. Let me offer one more perspective to this. Could it be that headset-based consumer Virtual Reality is beginning a journey on an entire new hype cycle -- and will ultimately fall into a trough of disillusionment once consumers fail to buy millions of these things for the 2016 Christmas Holiday season? It could happen. This is why I think the term "Virtual Reality" is too monolithic to be places on one spot on the Hype Cycle - and why anyone rightfully should view Gartner's current positioning with skepticism.

irihapeti

" when Gartner said “80 percent of active Internet users (and Fortune 500 companies) will have a ‘second life’, but not necessarily in Second Life” by 2011" "

the prediction is correct, about there being a second life for people. Just not on 3D as it turned out. People have a virtual/online life. in 2D. on FB

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Wagner James Au VR MMO blog New World Notes
Sinespace Unity MMO
Ample Avi  SL avatars
Enter NEWWORLD as discount code
my site ... ... ...