"Someone is live on YouTube doing motion capture dancing and streaming that motion straight into SL realtime," Damien Fate just told me. Yes, watch, she's dancing IRL in the bottom right corner, with her avatar imitating her moves accordingly:
Interact with her (Jessyka Richard) here via her YouTube livestreaming page.
Beyond the seriously cool mocap action, I think this suggests a great future for Second Life content in general -- live video streaming where you can interact directly from the web with the SLer.
(Also a fun and great application of YouTube's live game streaming feature, versus douchey trolling.)
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Thanks for linking to my stream! I can't express how excited I am after today.
If you're interested in Rinions (the software used to do this RL MOCAP), I wrote a blog post about it last year:
http://liftedpixel.net/blog/posts/kinect-rinions-and-second-life
and there was a write up about it on NWN:
http://nwn.blogs.com/nwn/2014/08/sl-kinect-tutorial.html
The software is developed by Fumi Hax (Fumikazu Iseki irl) at the Network System Laboratory group at the Toyko University of Information Science. Their website is here:
http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?Rinions
There is actually a more recent version of Firestorm (4.6.9) compiled with the Rinions code available now and it's pretty easy to setup and run. I've even been able to get the animation server working, so if another person had the proper software installed, they could see my movement in their viewer in real time (versus over the stream).
If you have questions, let me know. I love Rinions!
Posted by: Jessica Pixel | Friday, August 28, 2015 at 12:20 PM