Comments on Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second LifeTypePad2015-09-29T21:15:21ZSLHamlethttps://nwn.blogs.com/nwn/tag:typepad.com,2003:https://nwn.blogs.com/nwn/2015/09/sansar-usage-spending-linden-dollars/comments/atom.xml/irihapeti commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b8d161e87f970c2015-10-03T14:11:13Z2015-10-03T14:11:13Zirihapeti@Shockwave I don't get it when you say: why should I be required to pay again for something I already...<p>@Shockwave</p>
<p>I don't get it when you say: why should I be required to pay again for something I already own</p>
<p>you not required to go to Sansar. You not required to do anything. Can stay in SL with all your SL stuff and just carry on like you always have</p>Cupcake commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b8d1619a3d970c2015-10-02T18:19:25Z2015-10-02T18:19:25ZCupcakeThe stuff Linden Lab is doing is borderline illegal. It is sleazy business, Linden Lab can go ahead with their...<p>The stuff Linden Lab is doing is borderline illegal. It is sleazy business, Linden Lab can go ahead with their sheme now but I doubt people will pay again. I won't be paying again because I know Linden Lab will look to scam me again. If they do not do it after 6 months they will do it after a couple of years.</p>
<p>Second Life and Sansar are just products, that is what Linden Lab puts in their TOS so you have no rights to anything. Buy it today and be a sucker tomorrow.</p>Shockwave Yareach commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b8d161994d970c2015-10-02T18:10:10Z2015-10-02T18:10:10ZShockwave YareachCube - because some stuff I own doesn't have replacements at all. The builder is Dead. And some stuff simply...<p>Cube - because some stuff I own doesn't have replacements at all. The builder is Dead. And some stuff simply took ages to build on my own. And some stuff is just way too expensive to walk away from the cash spent on it, like island sims or 25000l sex beds, costume made skins or avatars, etc. </p>
<p>Besides, when you get right down to it, why should I be required to pay again for something I already own?</p>Cupcake commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01bb087bb30f970d2015-10-02T17:54:12Z2015-10-02T17:54:12ZCupcakeYou can see High Fidelity is now starting to create a new world from scratch. There is hardly interest, creating...<p>You can see High Fidelity is now starting to create a new world from scratch. There is hardly interest, creating 3D content and scenes is just a very time and labour consuming.</p>
<p>When you see a tree and a swing in Second Life it did take about 4 hours to create the swing, if you already had the script for the swing. It did take more than a day to create the tree. Two days work to build one tree with a swing. Somebody spends two full days to build one single object and you know how many objects there are in Second Life to make it somewhat interesting. </p>
<p>Now you will see the community go into segments, some will stay in Second Life and some will swarm out to multiple other places. This gives you even less public, less consumers but you still need to spend two days again if you want a tree with a swing to make it interesting.</p>
<p><br />
<br />
Good thing that Ebbe will make sure there will be millions in Sansar, thank god for Ebbe. <br />
</p>grappling with reality commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b7c7d7a1d9970b2015-10-02T16:52:01Z2015-10-02T16:52:01Zgrappling with realityHas anyone noticed how empty SL is in most places these days? Sansar is not going to change that. I...<p>Has anyone noticed how empty SL is in most places these days? Sansar is not going to change that. I really do not see it happening. Sansar is something they should have done at least 5 years ago, playing catch up now is silly. </p>
<p>I owned 3 sims which I used for rentals, the business just isn't there anymore-because the people aren't either. SL is a shell of its former self and I honestly believe a new and shiny place like Sansar will make little difference. Put a fork in it, it's done.</p>Littlewing commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01bb087ba11f970d2015-10-02T15:31:43Z2015-10-02T15:31:43ZLittlewing@Cube Well Sansar since made public has been stated as not a replacement for SL & since your a man...<p><br />
@Cube</p>
<p>Well Sansar since made public has been stated as not a replacement for SL & since your a man of facts why the sudden dreamer state of mind cube.<br />
++<br />
I will wait around for SL2 and that's more likely to happen the way Cupcake describes.<br />
++<br />
If it turns out the whole time it's a Replacement for SL instead of SL2 being developed sometime after Sansar and they lied to everyone for a few years what the true intentions were ..then they deserve to be sued from here to eternity.<br />
++</p>Cube Republic commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b7c7d78116970b2015-10-02T12:15:35Z2015-10-02T12:15:35ZCube Republichttps://marketplace.secondlife.com/stores/24072Why do folk go on about their inventory so much? There's events in-world every week punting new stuff. What I'm...<p>Why do folk go on about their inventory so much? There's events in-world every week punting new stuff. What I'm getting at is the acquisition of new property seems to be a big part of the SL ecosystem. People enjoy getting new items and I'd love to know what % of inventory from 1 year ago is still used. </p>
<p>Also sansar will support mesh, so existing content creators should be able to port their trinkets into the new world. </p>
<p>I personally look forward to sansar. I've enjoyed SL for many years, however it's showing its age. Sims are too small. Mesh bodies are full of work rounds to accommodate usage on a system they were never designed for.I buy a T shirt for my avi - I get delivered 10 items, need to read an instructions manual etc, it's a complete joke. I've a fetish for aircraft in Sl, but it's really difficult to enjoy because you can cross a sim in 2 seconds. It's to the point now with some aircraft, that the quality of production and scripting outweighs what the server can deliver in terms of performance.</p>
<p>Anyways, most users will go to sansar eventually and the sky won't fall, that's my prediction.</p>Cupcake commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01bb087b439e970d2015-10-02T02:08:02Z2015-10-02T02:08:02ZCupcake@Shockwave If you let the crowd bring their stuff to your new place you won't be making profit on that....<p>@Shockwave</p>
<p>If you let the crowd bring their stuff to your new place you won't be making profit on that. When your business model is 5% profit on sales and transfer of goods you will make a lot less if you let everybody bring their stuff with them.</p>
<p>It is better to pretend you cannot port the objects which is what Ebbe did bring forward as the main reason. However Firestorm and Singularity both have a FBX export function straight out of the box. With a press of the button people could export their objects just fine but for profit sake let's pretend it cannot be done because of technological issues.</p>
<p>Anyway Linden will have a hard sell with their new platform. It is all a game of bluff. Maybe Linden will kick out Ebbe by march 2016 to put a new CEO in place by the summer who will then port over the tech of Sansar to the Second Life platform. It wouldn't suprise me one bit if this scenario would unfold.</p>Shockwave Yareach commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b8d160f983970c2015-10-01T19:35:36Z2015-10-01T19:35:36ZShockwave YareachLL will suffer hard for building Sansar??? Only because they made the bone headed decision to not let folks bring...<p>LL will suffer hard for building Sansar???</p>
<p>Only because they made the bone headed decision to not let folks bring their inventories, groups, land, houses, etc. I can name on one hand the programs which abandoned backwards compatibility. Each and every one of them lost 90% of the customers. If Sansar replaced the existing grid and all our stuff moved over, but everything new had to be a mesh and written in Java, that would work. But since ll is run by brain damaged monkeys, they won't grasp this fact until it is too late to save the company.</p>Cindy Bolero commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b8d160ee88970c2015-10-01T18:09:32Z2015-10-01T18:09:32ZCindy Bolerohttp://cynthiastagner.comI've been talking to SL content creators for three years now about the game and apps asset market that is...<p>I've been talking to SL content creators for three years now about the game and apps asset market that is thriving and lucrative. Game developers are STARVING for content. But not one SL content creator I've introduced Unity3D to, has bothered to look into the FBX and OBJ format and prospects there. </p>
<p>I've been developing in Unity3D doing all kinds of things in different MMO communities. I call this practice 'Training wheels" for Project Sansar and WebGL. I want to be skilled and ready to build communities or open shop when all the new tech rolls out.</p>
<p>In general, much of SL content creators "Can't think outside the prim" and therefore they will be late to the party. Its too bad because there is so much abundant goods and talent can be already in the conversion process for Project Sansar and beyond.</p>Cupcake commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b7c7d6e05d970b2015-10-01T12:34:06Z2015-10-01T12:34:06ZCupcakeA lot of big companies in the gaming industry take a hands off approach to VR because they have serious...<p>A lot of big companies in the gaming industry take a hands off approach to VR because they have serious doubts about it. While these companies have budgets and knowledge and are active in the industry for a long time they are not willing to take risk towards VR. </p>
<p>This should tell you that Linden Lab took on a huge risk with Sansar and will suffer hard as a company from its concequences. It could be a positive for Linden but it can be a huge negative for Linden which does directly impact Second Life users and their businesses. </p>
<p>As a Second Life resident you are a client of a very unstable company that looks for short term profits and doesn't care the slightest about you as a client. </p>
<p>In a year the major part of Second Life residents might be in a facebook or google virtual world connected to their profile where they can have their friends over, have better tools to create and doesn't cost them a penny. Creators might be selling their content on facemarket or the google3D store.</p>
<p>The future is very uncertain. The only thing Linden Lab was supposed to do was upgrading Second Life with the new tech instead of wrecking it and milking it out for the last drop like they are currently doing.</p>
<p><br />
Also with Sansar what will you do? Start again from nothing knowing the moment you do or create anything that is interesting Linden Lab will look at ways to copy what you are doing or a couple of staff members from Linden Lab starting direct competition with you because they see how much revenue you make.</p>
<p>Sansar might be another platform but it is still Linden managed. Second Life could be fine just like World Of Warcraft is fine after more than a decade, the only difference is the way the platforms have been managed.</p>Patchouli Woollahra commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b8d1608d3a970c2015-10-01T09:11:39Z2015-10-01T09:11:39ZPatchouli WoollahraFrankly, I have no idea where all this gloom and doom is coming from and going to. As far as...<p>Frankly, I have no idea where all this gloom and doom is coming from and going to. As far as I'm concerned, SL is still a going concern and will remain one for the foreseeable future. I'm busy putting together new toys again like I once used to, and I'm going to start selling next month, and nothing, not even a supposed new incompatible VW named after a guy turning into a giant roach, is going to change my tune.</p>zz bottom commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01bb087ac22f970d2015-10-01T08:54:14Z2015-10-01T08:54:14Zzz bottomWhy not a poll: If you had to loose all your inventory, where do you would move to? Sansar. Open...<p>Why not a poll: If you had to loose all your inventory, where do you would move to?<br />
Sansar.<br />
Open sim.<br />
High fidelity.<br />
Other.</p>lord commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01bb087aa64a970d2015-10-01T05:58:09Z2015-10-01T05:58:09ZlordAt some point, LL's investment in Sansar will be too much to ditch, meanwhile SL's declining income will cross that...<p>At some point, LL's investment in Sansar will be too much to ditch, meanwhile SL's declining income will cross that point on the line of the graph, and LL will ditch SL. I don't trust Ebbe's placation that they will continue both for a long time.</p>Zaphod Kotobide commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b8d1605d63970c2015-10-01T03:50:01Z2015-10-01T03:50:01ZZaphod Kotobide"So who is distorting the facts?" Really, nobody is. The sample used for this post is almost certainly not sufficiently...<p>"So who is distorting the facts?"</p>
<p>Really, nobody is. The sample used for this post is almost certainly not sufficiently representative of the whole SL population. It was just an effort to strike up a casual conversation.</p>
<p>Or so I guess. </p>RoblemVR commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01bb087a9231970d2015-10-01T03:17:50Z2015-10-01T03:17:50ZRoblemVRhttps://twitter.com/RoblemVRThe lindex numbers do not follow with this story. So who is distorting the facts?<p>The lindex numbers do not follow with this story. </p>
<p>So who is distorting the facts?</p>Adeon Writer commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01bb087a8cb4970d2015-10-01T02:00:23Z2015-10-01T02:00:23ZAdeon WriterEveryone in SL I tell about Sansar is very interested and start asking all kinds of questions about it, but...<p>Everyone in SL I tell about Sansar is very interested and start asking all kinds of questions about it, but that interest tappers off rapidly when they get hit with the fact that their inventory will not be carrying over.</p>irihapeti commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01bb087a888c970d2015-10-01T01:08:48Z2015-10-01T01:08:48Zirihapeti@Cube yes. All 64 of them and when apply the ratio of 2:3 to this then 2/3rds will have reduced...<p>@Cube</p>
<p>yes. All 64 of them</p>
<p>and when apply the ratio of 2:3 to this then 2/3rds will have reduced their spend in SL anyways, Sansar or not</p>
<p>So 22 people out of the 225. Approx. 10% are reducing their direct involvement. Being cautious and reserving their position</p>
<p>which is about right I think. 10% is consistent when a sea change is occurring in pretty much any situation online and offline</p>
<p><br />
</p>Shockwave Yareach commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b7c7d68562970b2015-09-30T21:31:53Z2015-09-30T21:31:53ZShockwave Yareach68% said they were not any different in spending. That is over two out of three people. You cannot get...<p>68% said they were not any different in spending. That is over two out of three people. </p>
<p>You cannot get two out of three people to agree on free ice cream flavor</p>Zaphod Kotobide commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b8d160346c970c2015-09-30T20:03:06Z2015-09-30T20:03:06ZZaphod KotobidePersonally I doubt that at this time, many people at all are reducing their spending in SL solely due to...<p>Personally I doubt that at this time, many people at all are reducing their spending in SL solely due to the coming Sansar platform. </p>
<p>SL is not going to have the plug pulled any time soon. The two products will be operated for the foreseeable future as separate entities. </p>
<p>This means that content creators who sell their goods in SL will have an opportunity to port them out to Sansar and sell them in that space as well. </p>
<p>Consumers will live and consume in both spaces. Some will migrate entirely, some will keep a foot in each. There would be no reason for end consumers to significantly reduce their spending in SL today, unless they planned to abandon it and move to Sansar.</p>
<p>But that's at least a year off. </p>
<p>Content creators who currently have considerable expenses in SL might be taking a step back to evaluate things, and that would be prudent. </p>Littlebird commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b8d16021ea970c2015-09-30T17:44:01Z2015-09-30T17:44:01ZLittlebird@ Jessica If true then maybe hamlet might ask Firestorm to offer a survey on the log-in screen? + Just...<p><br />
@ Jessica</p>
<p>If true then maybe hamlet might ask Firestorm to offer a survey on the log-in screen? <br />
+<br />
Just say'n -_- anythings possible I've always wanted to know how many others have wanted to play with Jessica Lyons ears..'maybe they can toss that in too bag as well</p>Jessica Pixel commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b7c7d667c8970b2015-09-30T17:27:59Z2015-09-30T17:27:59ZJessica Pixelhttp://liftedpixel.netRemember that not very many regular SL residents read this blog, or any blogs. Out of the people that do...<p>Remember that not very many regular SL residents read this blog, or any blogs. Out of the people that do read blogs, even fewer would take this poll. </p>
<p>As a discussion point this is okay, but I would not think that the results here are at all indicative of the SL grid as a whole. </p>Cameron commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01bb087a4e31970d2015-09-30T16:35:37Z2015-09-30T16:35:37ZCameronFact is that almost 30% of Linden Lab customers is spending less in Second Life and are in waiting mode....<p>Fact is that almost 30% of Linden Lab customers is spending less in Second Life and are in waiting mode. Now 30% is a significant portion and when you are a business and 30% of your customers reduce their spending this doesn't bode well for you. </p>
<p>This metric combined with the future of getting actual competition in a new market you wish to get foothold in combined with the very lousy reputation your company has does not work in your best interest.<br />
</p>Cube Republic commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b7c7d65d00970b2015-09-30T16:05:44Z2015-09-30T16:05:44ZCube Republichttps://marketplace.secondlife.com/stores/24072"Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life" Should be "Project Sansar Causing Significant...<p>"Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life"</p>
<p>Should be</p>
<p>"Project Sansar Causing Significant Minority of the sample of 228 people to Spend Less Money in Second Life"</p>Littlebird commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b7c7d65252970b2015-09-30T14:58:42Z2015-09-30T14:58:42ZLittlebird@ zz bottom Wrong! The was in development 3 yrs before Ebbe & is the brainchild of past CEO Rod....<p><br />
@ zz bottom</p>
<p>Wrong! The was in development 3 yrs before Ebbe & is the brainchild of past CEO Rod.<br />
++<br />
While Ebbe has made Sansar a priority its not a pet project but a group dream.<br />
++<br />
They spent years working on the foundation to scale to be anything they needed it to be while the program had been on & off due to commitments by different developers.<br />
++<br />
You think in a little over a year they could have made the progress so far as to host private showings while taken in select alpha testers?<br />
++<br />
The plan has been on the drawing board in some form or another since 08 but only under the current & last CEO did it gain traction.<br />
++<br />
I myself can be highly critical of linden lab but give credit were its due.<br />
+ promoting open sim makes you look like another wackadoo or kook in case no one told you.</p>Ezra commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b8d16001cf970c2015-09-30T14:01:26Z2015-09-30T14:01:26ZEzra"of SLers" Of NWN readers you mean.<p>"of SLers"</p>
<p>Of NWN readers you mean. </p>A.J. commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b7c7d631a3970b2015-09-30T12:42:11Z2015-09-30T12:42:14ZA.J.http://profile.typepad.com/6p01a73d83c36a970dIt's really interesting to see the exchange between Lemon Panda and Zaphod Kotobideh. I really wish the survey had asked...<p>It's really interesting to see the exchange between Lemon Panda and Zaphod Kotobideh. </p>
<p>I really wish the survey had asked "Do you trust LL?"<br />
Because trust is all that anybody really has regarding the future and Sansar. Everything else is speculation and very limited amount slippery facts.</p>
<p>Sansar is a greased pig that nobody has a grip on.</p>zz bottom commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01bb087a0f8a970d2015-09-30T08:29:29Z2015-09-30T08:29:29Zzz bottomAnd Sansar? well i don't use facebook nor Imvu nor 3d, so i cant care less about it but the...<p> And Sansar? well i don't use facebook nor Imvu nor 3d, so i cant care less about it but the fact that Ll is drying out Sl users i order to support another Ceo dream.</p>zz bottom commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01bb087a0f6a970d2015-09-30T08:28:00Z2015-09-30T08:28:00Zzz bottomPersonally ill stick with Sl and or if i had to move ill be moving to what i know already,...<p> Personally ill stick with Sl and or if i had to move ill be moving to what i know already, open sim.<br />
And im in fact spending more now.<br />
But Rl is not helping so my clear option will be Free open sim, hypergrid enabled grids where ill host my won regions, now that vehicles scripts are emerging there as well as the amazing npc's scripts are being even more developed, tks to ex sl users that moved on to there.</p>Zaphod Kotobide commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b7c7d5f5d5970b2015-09-30T00:49:00Z2015-09-30T00:49:00ZZaphod Kotobide@Lemon, "End users will not be able to create/upload their own content." Where on Earth did you hear that? It's...<p>@Lemon, "End users will not be able to create/upload their own content."</p>
<p>Where on Earth did you hear that? It's simply not true. At the outset, at initial Alpha and possibly beta phases, it will be very limited, but the plan is to develop tools to support both in-world content creation as well as the standard external tools. </p>Lemon Panda commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b7c7d5f56f970b2015-09-30T00:44:50Z2015-09-30T00:44:50ZLemon Pandahttps://www.flickr.com/photos/lemonmeringuepanda/@Zaphod Kotobide I'm can't even remotely equate Sansar to an SL upgrade. It's completely different. End users will not be...<p>@Zaphod Kotobide I'm can't even remotely equate Sansar to an SL upgrade. It's completely different. End users will not be able to create/upload their own content. It sounds a lot like IMVU with the ability to walk. Not much of an upgrade. I'd rather have a well maintained 707, thanks.<br />
</p>Lisa commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01bb0879f2e1970d2015-09-30T00:28:24Z2015-09-30T00:28:24ZLisaEvil Altberg<p>Evil Altberg<br />
</p>Littlewing commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01bb0879eeda970d2015-09-29T23:44:49Z2015-09-29T23:44:49ZLittlewing@ Dirran You must not have been to the big SL Birthday right after Ebbe Spilled the beans it was...<p>@ Dirran</p>
<p>You must not have been to the big SL Birthday right after Ebbe Spilled the beans it was mass panic and close to two months no one wanted to spend money thinking SL Was closing.<br />
++<br />
Even Firestorm and others had to help calm everyone down with a Q&A <br />
++<br />
Shorted my response because i wish more positive things could be said about the lab & ebbe, 'only time will tell what happens but less money being spent might be tied to a bunch of other factors as well.</p>Ugh commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b8d15fbd6b970c2015-09-29T23:36:19Z2015-09-29T23:36:19ZUghYa, I see no point spending less in SL. What if Sansar will be shit? Then you'll be sitting like...<p>Ya, I see no point spending less in SL. What if Sansar will be shit? Then you'll be sitting like a fool, cursing yourself for keeping youself from enjoying SL for past months.</p>Zaphod Kotobide commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b8d15fb89a970c2015-09-29T22:36:45Z2015-09-29T22:36:45ZZaphod Kotobide"AND I will say one more thing, I personally am sick and tired of LL's income on SL being spent...<p>"AND I will say one more thing, I personally am sick and tired of LL's income on SL being spent on projects that won't benifit SL in any way."</p>
<p>Yeah, and boy was I pissed when American Airlines used so much revenue from their 707 fleet to upgrade to 747s. Who cares if the 707 is old tech, doesn't meet modern demand, and hell, can barely even fly? </p>Carlos Loff commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01b8d15fb851970c2015-09-29T22:32:03Z2015-09-29T22:32:03ZCarlos LoffSL will still enjoy an overwhelming monopoly on VWs by a long time, because people has just invested to much...<p>SL will still enjoy an overwhelming monopoly on VWs by a long time, because people has just invested to much in friends and inventory to just adventure seriously out of it, unless they are land thirsty world creators</p>Dirran Skytower commented on 'Project Sansar Causing Significant Minority of SLers to Spend Less Money in Second Life'tag:typepad.com,2003:6a00d8341bf74053ef01bb0879e759970d2015-09-29T22:24:29Z2015-09-29T22:24:29ZDirran SkytowerI seriously doubt your poll. If I mention Project Sansar to someone in Second Life I next have to explain...<p>I seriously doubt your poll. </p>
<p>If I mention Project Sansar to someone in Second Life I next have to explain what it is. Only one other person has ever known what it is. One person confused Sansar with the games LL released under Rod Humble that sank like stones.</p>
<p>I cannot see how something the vast majority of users do not know exists can be effecting their spending patterns. I do think the slow reduction of regions and attractions in SL is more likely to explain declining spends.</p>
<p>For some reason LL has always communicated with all the facility verve and skill of the average house brick, a practice they really need to change.</p>