Daniel Voyager transcribed the notes of a recent podcast featuring Linden Lab CEO Ebbe Atberg, who offered this timeline for Second Life follow-up, Oculus Rift-integrated virtual world code-named Project Sansar:
- Around June 2016 or soon after the Lab will probably allow people to start to apply for Project Sansar in some way. [Beyond those already in closed Alpha.
- By June 2016 the Lab will be inviting hundreds of creators possibly to get things moving.
- Between July 2016 and September 2016+ the Lab will increase the number of people who can come in month after month to continue test/develop Project Sansar.
- If things go according to plan the Lab plans to open the door for anyone to come in and play with Project Sansar around December 2016 – January 2017 (Open Beta).
So as many NWN readers predicted, Sansar won't see the light of day before a new American President is elected. I would have guessed open beta this Summer, but looks like I was wrong. Could be frustrating for Oculus Rift fans eager to try it out sooner. But for remaining Second Life fans, that's some good guys:
The coming cannibalization question of SL by Sansar has officially been delayed by at least one more year.
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Looking forward to trying it out!
Posted by: Damien Fate | Tuesday, January 26, 2016 at 01:29 PM
As long as i feel it will be just open sim hyper grid
reality with better tech and overpriced i will pass.
Posted by: zz bottom | Wednesday, January 27, 2016 at 01:44 AM
Ahem 'probably allow' to 'possibly get things moving' but have to be 'committed'. Emphasis mine on that last one.
In June - ish.
Translates to - nothing new info wise ('we are pretty sure coding almost bound to be c#, creating almost probably may be possible outside of Maya'). And that's it.
Its nice to have a date sort of possibly nailed. I may probably make a note in my diary perhaps.
Posted by: sirhc deSantis | Wednesday, January 27, 2016 at 09:45 AM