System Shock 3 is now in development, led by two leads of the first, original 1994 classic -- Paul Neurath, who led the studio that created it, Looking Glass, and veteran game designer Warren Spector, who was its producer. (Neurath's new studio is Other Side Entertainment, which is also reviving Looking Glass' Ultima Underworld.) Spector just confirmed his involvement in a social media post (above), and for any fan of the classic, incredibly influential first-person, immersive roleplaying game, this is awesome news indeed.
"I think it's safe to say SHODAN and Citadel Station will be involved," Warren tells me, mentioning elements from the first game. "Though maybe not in the ways people expect. We'll just have to wait and see."
System Shock 2's lead designer was Ken Levine, but after the IP rights to the franchise were tied up -- for nearly 20 years, let's note -- he went on to lead design its "spiritual successor" -- the three BioShock games. Warren tells me they have fans of both franchises in mind:
Project Sansar Faces Heavy Competition from Major 3D Platforms & Needs "Something Special" to Survive
Longtime 3D content creator Dartagan Shepherd had some really incisive comments to make after I posted that side-by-side comparison on Project Sansar and Amazon Lumberyard, arguing that it points to the even greater competitive market Linden Lab's new virtual world faces:
How can Sansar compete against all that? Mr. Shepherd suggests some steps:
Continue reading "Project Sansar Faces Heavy Competition from Major 3D Platforms & Needs "Something Special" to Survive" »
Posted on Tuesday, February 16, 2016 at 03:10 PM in Comment of the Week, SL 2 | Permalink | Comments (15)
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