/SecondLife on Reddit is hosting a pretty interesting "Ask Me Anything" with Karsten Rutledge of K.R. Engineering, creator of hit casual games like Greedy Greedy in Second Life. Lots of insights on succeeding in SL's volatile economy, and dealing with Linden Lab policy changes. Love this story about the time when Second Life's virtual land bubble eerily echoed the real life housing bubble:
I bought my private island sim in 2006. At the time I owned half of a mainland sim (Puea) that I bought up for cheap at the end of 2005. I bided my time and rode an amazing land price bubble to the breaking point, sold my half of a mainland sim for $1700 USD and immediately purchased a full private island sim for $1250 (they were more expensive back then). The land bubble popped a month or so later, and it was a weird foreshadowing of what would happen in the real world a short few years later.
Much more here, plus you can post new questions of your own.
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