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Friday, April 08, 2016

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Bellahyae

Thank you! many people would love to know about this, it is really hard for newcomers to 3d texturing to get great results . it is hindering all of us. there is a lack of development in many ways in sl. and in 3d work like baking, making normals , working with different 3d programs. i myself had to take years to learn what little i do know, and because newcomers are not giving a helping hand to start out, they are mostly left to figure out things on there own, not an easy task:/. i wish sl would make tutorials on how to do in depth things in 3d programs like working with maya and blender in animation, texturing and rigging? if more people knew, i think they would visit sl to have a place to create. did you know you can also use xnormal to bake textures? the baking textures i made were simple, but i made clothing. for furniture i think they will be more effective. they have a tutorial on this from Digital-Tutors -" Texturing a Stylized Game Environment in Photoshop" also, they have a normal map online creator. it's free! i use it all the time : http://cpetry.github.io/NormalMap-Online/ . thank you again for the tutorial!! your helping allot of people with this ~

Brookston Holiday

Thanks for the kind words Bellahyae, I really appreciate the feedback!

And that online normal map generator is a neat little tool.

Clara Seller

This was an inspiring bit of information. I immediately went to my land and scouted for things I've built to try it on.

I ended up using Bellahyae's suggested Normal Map Online. It was simple and the results were stunning.
I feel like a kid in a candy store.

Thanks to both of you!

Melissa Yeuxdoux

Sadly, xNormal appears to be Windows-only. If you use GIMP, it does have a normal map plugin, and there are videos on YouTube demonstrating its use.

Connie Arida

There is also a collection of texture tools generating normal maps, texture compression, mip map generation and cube map formatting packaged as a plugin for Adobe Photoshop 5.0, 5.1, 6.0, 7.0, CS, CS2, CS3, CS4, CS5 and CS6 that is freely available from NVIDIA
https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop

Brookston Holiday

I tried the nVidia ones and they didn't give me results as good as the xNormal tools.

Shiromani akali dal

very very thankful to you! many people would love to know about it, this is really hard for newbie to 3d texturing to get best results . it is crimp to all of us.

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