« Dream On: Despite Little Usage of Cardboard, Google Launching Full VR Platform for Android | Main | Top Second Life Creators Concerned About Increasing Linden $ Sell Rate, Massive Block of L$ Put Up for Sale »

Thursday, May 19, 2016

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

Adeon Writer

Yup - DK2 anything is old hat. It's news when something has Oculus Rift support (AKA CV1, AKA Oculus Runtime 1.3)

Philip Rosedale

The fact that we made this work on the Oculus 0.5 SDK is what's impressive, and a good bit of work. Last December, we wrote a cross-platform implementation of the same “Asynchronous Timewarp” technique that was released by Oculus, for Windows only, in March 2016. Our version therefore enables similarly great performance on Mac OSX as well as on the HTC Vive.

adec

Sitting back and watching.. but nice work Philip.. #TeamPhilip in this one :)

Iggy

Did Occulus drop Mac OS X support because they perceive no market save on gamer-spec Windows desktops?

Typing this from an hours-old MacBook Pro. It's my fourth Mac laptop in 18 years, and there's no friggin' way I'm going back to a desktop, even if it were a Mac.

Wolkenreiter

@Iggy: No, they ain't supporting Mac because there's simply none which brings the specs to enable the kind of highend VR experience Oculus is aiming for:
https://www.theguardian.com/technology/2016/mar/04/palmer-luckey-oculus-mac-when-apple-release-a-good-computer
They're actually trying hard to make the Oculus experience smooth and compelling enough to make the platform a commercial success. They have always warned VR hardware and software providers that a poor implementation may do irreversible damage to the whole field technology.
Rosdale, on the other hand, doesn't care, HiFi has no standards, they're not making any content and the performance and experience is entirely in the hand of their domain owners...

Iggy

Thanks, Wolkenreiter. I hope they enjoy whatever success they aim to have, but they'll never be mainstream with Millennials (which may not be their goal).

We are at 90% Mac OS by incoming students at my university, and nearly 0% desktops running any OS.

The PC Gamer market is a big one, that said. And if I ever have an interest in a Rig of some sort, I'm sure there will be Mac OS compatible competitors for Occulus at that point.

Adeon Writer

I don't know a single 'millennial' (I don't know a single 'millennial' who self-refers to themselves as such) who owns a mac.

Iggy

@Adeon, we travel in different circles. Ours is not a gamer-heavy campus for serious games. I will add that the serious gamers I know have desktop PCs. So there you go.

Joe

Yeah it's compatible, until I say it isn't.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Wagner James Au
Wagner James "Hamlet" Au
Dutchie Evergreen Slideshow 29112021
my site ... ... ...

PC/Mac readers recommend for SL:

Classic New World Notes stories:

Linden Limit Libertarianism: Metaverse community management illustrates the problems with laissez faire governance (2008)

The Husband That Eshi Made: Metaverse artist, grieving for her dead husband, recreates him as an avatar (2008)

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)

Newstex_Author_Badge-Color 240px